13
Ideas for Combat Downtime
(lemmy.world)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
I'm just gonna assume you're thinking of D&D, or something similar.
I think the standard thing to do when it's not your turn is plan your turn, so you can get straight to it when it is your turn. This also makes turns shorter, so you don't have as much time to fill when it's not their turn.
If you wanna build the habit, start getting into the swing of "Alice, it's your turn. Bob, you go next, so get ready. Alice?"