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submitted 4 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] apotheotic@beehaw.org 1 points 3 days ago

Don't Stop Girlypop is such a vibe wym ugly

I'd imagine people care more about a cohesive visual direction than they care about "pretty". A lot of AI art already captures what an average jane would probably consider pretty, in a shallow sense. It just isn't cohesive and its morally bankrupt beyond that so it gives people the big ick

[-] PlzGibHugs@piefed.ca 1 points 2 days ago

It just isn't cohesive and its morally bankrupt beyond that so it gives people the big ick

But that lack of cohesion is exactly what makes it ugly, esspecially when split between a number of seperate assets. That said, I'm not convinced that that doesn't have a huge impact on sales/perception, esspecially compared to an indirect factor like the resource waste and political influences of AI companies. Think of how little impact things like EA and Tencent's immorality and anti-consumer behavior have on sales. Is AI really that much worse in perception than a company like that, or is it just down to the fact that the games look worse? Thats what I want measured.

[-] apotheotic@beehaw.org 1 points 1 day ago
[-] PlzGibHugs@piefed.ca 1 points 2 days ago

Don't Stop Girlypop is such a vibe wym ugly

I'd imagine people care more about a cohesive visual direction than they care about "pretty". A lot of AI art already captures what an average jane would probably consider pretty, in a shallow sense. It just isn't cohesive and its morally bankrupt beyond that so it gives people the big ick

[-] apotheotic@beehaw.org 1 points 1 day ago
[-] PlzGibHugs@piefed.ca 1 points 1 day ago

Just accidentlly hit post, and the immediate delete took too long to federate.

[-] apotheotic@beehaw.org 1 points 1 day ago

Aha makes sense

this post was submitted on 21 Jun 2026
348 points (100.0% liked)

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