14
submitted 2 weeks ago by naught101@lemmy.world to c/rpg@ttrpg.network
you are viewing a single comment's thread
view the rest of the comments
[-] juergen_hubert@ttrpg.network 5 points 2 weeks ago

The author isn't wrong, and such issues are worth thinking about when either running campaigns or doing #ttrpg worldbuilding. At the very least, dungeon inhabitants tend to be people or creature who live in this marginal environment because they were pushed away from more fertile regions (such as the fertile surface lands typically inhabited by player character ancestries).

Even if you do use some of this default structure, it's worth introducing some scenes and elements that could make the PCs (and the players) think: "Hold on, are we actually the good guys here?"

this post was submitted on 27 Apr 2026
14 points (100.0% liked)

rpg

4814 readers
11 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS