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submitted 2 months ago* (last edited 2 months ago) by 00_Evan@lemmy.world to c/pixeldungeon@lemmy.world

Hey folks,

Last blog post I shared a bunch of designs for treasure rooms in the upcoming vault quest. Here's one that is in the tester area but that I didn't mention in the blog. The waves of lasers can be dodged with good movement, but a harder variant of the room could turn the beam speed up and require a consumable to get past.

A GIF showcasing a room with treasure at the end and rows of lasers firing in a steady pattern. The laser beams progressively move forward in a way that would let the player step past them if timed right.

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[-] The_Snail@lemmy.world 2 points 2 months ago

Disco! Disco! Woot! Woot!

What I wouldn't give for a pair of polished mirrors.

If only we could grab these crystals and carry them with us.

Why does this remind me of Resident Evil?

this post was submitted on 28 Mar 2026
46 points (100.0% liked)

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