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"Our mistake was to bank on something that was not yet proven," says Colossal Order CEO Mariina Hallikainen.

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[-] Agent_Karyo@piefed.world 14 points 3 weeks ago

They also used Unity for Cities in Motion 2, which was a de facto prototype for Cities Skylines.

I much preferred their own homegrown engine from Cities in Motion 1; although since it is single threaded, it can bring even modern systems to their knees (at 1440+ resolutions) with mods, a map that maxes out the engine and freelook (especially if you do a horizon view of the city).

this post was submitted on 19 Mar 2026
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