It's maintained by Google, which is pretty much the same thing - in the end, they get to decide what features get implemented and what doesn't make the cut. Sure we can fork it, and we can make our own, but in the end as long as their code is the main base, they have a lot of control over all the different forks, as usually the forks will have to keep rebasing their code off of new updates to stay as secure and up to date as possible.
I mean what would stop a company from doing that? I get why they don't, because a lot of changes and fixes get implemented into the code from various companies/individuals, but if you had enough manpower and money, it could be done.
It probably doesn't matter for what they do. There isn't really much need for an ad blocker on a browser that's going to a store page which is essentially an ad for a product in and of itself. A steam user actually wants that store page to load, why would there be a need for a store page?
And they could transition to something else if Google does something that affects them.
I don't think it's too weird. So many apps today are just Chromium wrappers. It's just easier to use a premade base, plus you don't have to develop the web and desktop version independently, they can literally be the same code.
While that's fairly typical and good practice in dev circles, we're talking about a company that's single handedly elevated an entire OS to prevent a big company taking too much power. I think the key here is they don't really compete with Google.
Yeah, just wrappers. Steam wasn't untill fairly recently, but they were slowly switching to it for some time.
So that's why it runs worse now.
It all makes sense
Not a good idea if Google be pulling some shit
Yeah, it's weird for them to rely on Google considering how hard Valve has worked to make Steam independent from MS.
Chromium isn't technically Google
Still serves googles goal of control over the internet.
It's maintained by Google, which is pretty much the same thing - in the end, they get to decide what features get implemented and what doesn't make the cut. Sure we can fork it, and we can make our own, but in the end as long as their code is the main base, they have a lot of control over all the different forks, as usually the forks will have to keep rebasing their code off of new updates to stay as secure and up to date as possible.
It is, good luck hard forking such a huge codebase.
I mean what would stop a company from doing that? I get why they don't, because a lot of changes and fixes get implemented into the code from various companies/individuals, but if you had enough manpower and money, it could be done.
Exaclly money and manpower. Noone is going to do it.
It probably doesn't matter for what they do. There isn't really much need for an ad blocker on a browser that's going to a store page which is essentially an ad for a product in and of itself. A steam user actually wants that store page to load, why would there be a need for a store page?
And they could transition to something else if Google does something that affects them.
I don't think it's too weird. So many apps today are just Chromium wrappers. It's just easier to use a premade base, plus you don't have to develop the web and desktop version independently, they can literally be the same code.
While that's fairly typical and good practice in dev circles, we're talking about a company that's single handedly elevated an entire OS to prevent a big company taking too much power. I think the key here is they don't really compete with Google.