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Actions meet consequences (lemmy.dbzer0.com)
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[-] neukenindekeuken@sh.itjust.works 19 points 1 week ago

I think it depends on the game and setting. If the DM wanted to make things realistic, this tracks. If the DM wants people to just play murder-hobos without consequences, then that's fine too.

It's role playing. Get your fantasy out.

But a DM's job is to at least try and introduce the idea of consequences to the player's actions.

And this seems like a reasonable response in all honesty.

[-] Archpawn@lemmy.world 5 points 1 week ago

A DM's job is to make sure everyone has fun. If they want to make things realistic or they don't want people to play murder-hobos, they should talk about it. And if they and the players can't figure out a game that would make all of them happy, they split up and find new groups instead of playing a game that makes everyone unhappy.

I agree with that. I would have assumed that conversation already happened if they agreed to play in the same group though, but yeah, group fun comes first.

this post was submitted on 26 Feb 2026
261 points (100.0% liked)

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