Solo dev here, over the calm holidays I built myself a small roguelike MMORP cozy (but permadeath) free to play browser game (mvp) called Tidewrath.
Every 5 minutes a tsunami wipes the surface. Get underground or lose everything. World regenerates, you start fresh.
Isometric pixel art, click-to-move combat, fishing, building stuff, player shops.
This is the first early access version. It should also work on iphone (fullscreen if you add to home screen and sound if you unmute phone).
No accounts yet, so if you want, you can just hop in and see how long you survive.
Would love some feedback if anyone gives it a try.
https://tidewrath.com/
Roguelike MMORPG is a really interesting blend. How do you handle progression - is it per-character, account-wide, or something else?