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[-] Truscape 161 points 7 months ago

Wow that's depressing. I guess the main solace is that if Sony patents this then we're unlikely to see this practice on other systems.

[-] artyom@piefed.social 40 points 7 months ago

A lot of times companies will patent things that they don't necessarily intend to ever produce. Sometimes to obscure the patents that they actually do want to produce. Sometimes to reserve it in the case that they do want to later. And sometimes so that no one else can.

[-] SchmidtGenetics@lemmy.world 42 points 7 months ago* (last edited 7 months ago)

This. Sony patented the stand up and say something to skip ads.

This was a decade ago, and it’s not a thing, and won’t be a thing.

Also, the OP article is an accessibility thing, sometimes people just can’t physically do stuff, fuck them for their disability I guess is what top level comment is saying.

[-] BarbedDentalFloss@lemmy.dbzer0.com 24 points 7 months ago

I love that patent. Whoever made it was really trolling.

[-] Truscape 19 points 7 months ago

As someone who does have a cognitive disability, there is a genuine difference between augmented input/level skip vs. what is effectively an integrated TAS.

Mario Kart 8 is a good example of accessibility that still empowers the player, as the player still needs to hold an input and retains control of the character - it's just that massive errors that would result in loss (IE: falling off the track) are prevented by corrective steering taking control.

An automated TAS gives no empowerment to the player - it's no different that running a lengthy macro script. If I wanted to watch the characters have an adventure without my ability to have influence in the journey, I'd just watch a movie instead.

[-] SchmidtGenetics@lemmy.world 4 points 7 months ago* (last edited 7 months ago)

Why are you assuming everyone will use it for the whole game? While that’s a possibility, those would be edge cases. The article specifically talks about it helping with CERTAIN parts. If you just ignore a major point of an article, of course you can embellish and look foolish.

Having a TAS to beat certain sections or a hard boss would be awesome, having it play the whole game? Well some people will have a benefit from it, but not for me.

And physical disabilities exist too!

[-] Caesium@lemmy.world 14 points 7 months ago

Ai is not, and cannot be considered an accessibility feature. If anything it'll just stifle any genuine attempts to create something accessible because why bother trying to make the game fun for everyone when the ai can just play the game for you when you're stuck

[-] SchmidtGenetics@lemmy.world 12 points 7 months ago* (last edited 7 months ago)

What a horrible take.

I get “screw ai” but this doesn’t even need to use ai to work.

But go off I guess, people like you are just the worse. Decrying Ai, doubly so when it’s not even relevant to the story.

[-] chunkystyles@sopuli.xyz 1 points 7 months ago

Also, this isn't possible with current or even next gen tech, unless they literally script the "AI" responses to all available situations which would be infeasible.

LLMs can't reason or handle complex situations. They are text auto complete programs or image generation programs.

[-] howrar@lemmy.ca 2 points 7 months ago* (last edited 7 months ago)

Game playing is not LLM. They're game-specific reinforcement learning models. It's not easy, but definitely doable with existing tech. Sony's GT Sophy is a good demonstration on what they're capable of.

[-] chunkystyles@sopuli.xyz 1 points 7 months ago

Machine learning is not viable for anything other than simpler 2d games or small segments of more complex games. The training required to get good results on that is intense already.

[-] howrar@lemmy.ca 1 points 7 months ago

It is expensive, but it does work. We've already seen things work to a limited extent on StarCraft 2, Dota, and Gran Turismo, and those are all multiplayer games. The article seems to be talking about single player games, which simplified things a lot.

[-] ArsonButCute@lemmy.dbzer0.com 5 points 7 months ago

What is your problem with it? Just seems like an accessability feature to me. The one issue I see with it is folks who don't need it using it in lieu of walkthroughs and wasting energy. I don't expect that to be that big an issue though, generally people buy games because they want to play them.

[-] SchmidtGenetics@lemmy.world 3 points 7 months ago* (last edited 7 months ago)

Just screw disabled people eh?

Somethings aren’t possible for people to do, this would allow them to enjoy playing games still.

[-] Saapas@piefed.zip 13 points 7 months ago

Are you really playing the game if the game is just playing itself?

[-] SchmidtGenetics@lemmy.world 4 points 7 months ago

Just certain sections. You could get it to do the whole thing I guess.

You would still be experiencing the story as it’s meant to be told. Why do you think you have to “play” to fully enjoy something?

Why do you think “let’s play” videos exist? Now instead, they can support the devs by buying the game and experiencing it themselves.

[-] Saapas@piefed.zip 3 points 7 months ago

Why do you think you have to “play” to fully enjoy something?

Where do you think I said or even implied this?

Why do you think “let’s play” videos exist?

Entertainment

[-] SchmidtGenetics@lemmy.world 4 points 7 months ago* (last edited 7 months ago)

Your previous comment says exactly that. Your own words.

Entertainment

So now they can support the dev and actually participate! Even better! Except for according to you.

[-] Saapas@piefed.zip 4 points 7 months ago

Please go ahead and quote where you think it says either of those things.

[-] SchmidtGenetics@lemmy.world 4 points 7 months ago* (last edited 7 months ago)

Are you really playing the game if the game is just playing itself?

People enjoy different things, and you don’t need to play something to enjoy it. Your words.

People love watching sports, they aren’t playing are they?

Hell even point and click games exist, and those “play themselves” while you merely interact with the screen.

[-] Saapas@piefed.zip 3 points 7 months ago* (last edited 7 months ago)

You were supposed to quote a part that said either of those things, instead of simply asking if it counts as playing the game if the game is doing the playing for you.

People love watching sports, they aren’t playing are they?

That's... exactly the point?

you merely interact with the screen.

In a point and click game if you are pointing and clicking it sounds like you are playing the game?

[-] SchmidtGenetics@lemmy.world 3 points 7 months ago* (last edited 7 months ago)

You have an extremely ignorant and narrow view of what “playing” means.

[-] Saapas@piefed.zip 4 points 7 months ago

You just agreed with me in your watching sports example... Another you might agree with is that watching someone's lets play probably doesn't count as playing the game.

[-] SchmidtGenetics@lemmy.world 4 points 7 months ago* (last edited 7 months ago)

If you’re disabled and can’t actually do those things…?

Absolutely not, they would be considered playing, your ignorance and ableism for disabled people is showing too much.

[-] Saapas@piefed.zip 5 points 7 months ago* (last edited 7 months ago)

If you’re disabled and can’t actually do those things…?

If you can't actually do a thing then it sounds like you're saying you aren't doing the thing?

Absolutely not, they would be considered playing

Did I understand correctly that in an otherwise identical situation, disabled person who is watching sports is playing sports in your opinion (while also saying they can't play sports), even though an able person watching sports isn't playing them?

That sounds contradictory.

[-] PabloSexcrowbar@piefed.social 2 points 7 months ago

I'm impressed you kept your composure through all that. Holy shit, what an asshole.

[-] Honytawk@feddit.nl 1 points 7 months ago

If you are disabled and skip certain parts of a game, you are still playing the rest of it.

This is not the same as watching a lets play or sport. Since you are still actively involved.

So even with this AI, you are still playing the game.

[-] Saapas@piefed.zip 1 points 7 months ago

You're not playing the parts that you skipped or let AI play for you, was what I was getting at

[-] cecilkorik@piefed.ca 3 points 7 months ago

You don't need an AI to skip, bypass, or cinematic your way through a difficult section. That's a game design issue, not a patentable AI issue. This does not support disabled people, this will be used to ignore disabled people during game design and fire people who are actually competent at supporting disabled people.

[-] SchmidtGenetics@lemmy.world 1 points 7 months ago* (last edited 7 months ago)

This doesn’t prevent the other from happening. Why are you assuming that? Both can work hand in hand to deal with different issues

Of course, if you just want to come in and see a company as evil, you won’t ever see the other side.

Sony is pretty good with their accessibility program, I don’t see why things would suddenly turn 180. Unless you just want to I guess. But that’s not reality.

[-] cecilkorik@piefed.ca 2 points 7 months ago

Because I work in software development and I see first-hand exactly what executives are currently doing with AI. That's what they're doing. That's the reality. What other side is there? That we're going to get more games at lower prices thanks to AI? Sure, if you believe that I've got a real nice bridge to sell you too, get out your wallet and just hand it to me.

If given all the evidence of the entire fucking economy of the world you think companies aren't focused exclusively on short-term, short-sighted profits by minimizing costs and maximizing revenue, you're so delusional you must be smoking capitalism like a drug.

this post was submitted on 07 Jan 2026
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