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72% of devs believe Steam has a monopoly on PC games, according to study
(www.gamesindustry.biz)
Steam is a video game digital distribution service by Valve.
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It's amazing how many people don't actually understand what a monopoly is. Every time the topic comes up you see people say things like "well there's more than one store therefore it's not a monopoly." That's never been the actual use of the word in practice. If that were true it would be so stupidly easy to circumvent monopoly laws and regulations. I mean more than it already is of course.
https://www.law.cornell.edu/wex/monopoly
your own source says
also wikipedia
the problem with the "steam is a monopoly" argument is that they are not abusing their position, like the companies that got into hot water before (like microsoft with internet explorer, trying to push web standard their way)
Yes, when an entity creates an unreasonable restraint of competition in the market. As Steam has an overwhelming control of the market that absolutely qualifies. Also I'm going to go ahead and quote the rest since you left it out for some reason. Probably because it was devastating to your argument.
so okay the first 5 is irrelevant (right?), so it's a "near monopoly", one actor dictates the prices
but it's ea and the like floating 100$ games, valve is just taking their 30% cut of whatever people ask, and do their own thing. other platforms can do what they want on their own platform, as long as they're not selling steam keys.
i'm not buying the "market is controlled by steam" argument
i get that as a dev, if you want the best exposure on pc, your only realistic choice is to sell on steam, because it's so popular, but many people start out on itch, and when they get big enough, launch on steam. and they're still on itch too.
All right the fact that you just said you have no choice but to sell on Steam has pretty much invalidated all the other parts of your argument. That alone is enough.
Also you might want to check a little bit about steams practices when it comes to pricing. They have a lot more influence on pricing than you seem to imagine.
i didn't say steam was the only choice, in fact, i just described another way that many devs choose
regarding the price: is it steam that keeps raising them?
Or what Google is planning to do with Android wanting to require verification for non Google Play apps so they can gatekeep what can be installed on the entire OS even if its not even their app market.