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submitted 1 week ago by mr_MADAFAKA@lemmy.ml to c/steam@lemmy.ml
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[-] onlooker@lemmy.ml 5 points 1 week ago

72% of devs have no clue what the word monopoly means. That would mean that Steam is the only store selling PC games on the market, but that's not the case. Hell, the article itself mentions several:

However, it also noted that developers have started utilising other platforms including the Epic Game Store and the Xbox PC Games store.

Almost half of those surveyed (48%) have distributed a title to both stores, while 10% have used GOG and 8% have used Itch.io.

So, a monopoly? Most definitely not. A market leader or holder of a vast majority? Yes.

[-] bl4kers@lemmy.ml 6 points 1 week ago

That's not what that word means. Zero competition is virtually impossible unless government is strongly enforcing it

[-] HailSeitan@lemmy.world 5 points 1 week ago* (last edited 1 week ago)

Do you also think Google isn’t a search monopoly because Bing exists? This is a very bad argument that completely ignores market power.

[-] onlooker@lemmy.ml 3 points 1 week ago

Well, yes? According to Merriam-Webster:

1: exclusive ownership through legal privilege, command of supply, or concerted action

2: exclusive possession or control <no country has a monopoly on morality or truth—Helen M. Lynd>

3: a commodity controlled by one party <had a monopoly on flint from their quarries—Barbara A. Leitch>

4: one that has a monopoly < The government passed laws intended to break up monopolies.:>

I'm not arguing that Steam doesn't have overwhelming market power, it most certainly does. But key words here are "exclusive" and "one party" and Steam does not control the PC market exclusively, nor are they the only party on the market.

[-] HailSeitan@lemmy.world 2 points 1 week ago

The question isn’t so much whether a company is a monopoly, or part of a duopoly, or oligopoly, but whether their market power lets them coerce their rivals, suppliers, customers, etc. It’s a common misconception that a company needs 100% of a market before they can exert monopoly power (as a seller), and the threshold is even lower for monopsony power (as a buyer), which is common in labor markets with powerful employers, for example.

Legal thresholds for application of anti-monopoly laws have historically been quite low as well. For example, in Brown Shoe Co. v. United States in 1962, the US Supreme Court approved blocking a merger between Brown, a company that manufactured less than 6% of shoes in the US, and Kinney, a company that sold only 2% of shoes! And that actually seems like the right approach, since the Clayton Act, for example, doesn’t only prohibit acquiring 100% of a market (which would render it worthless), but blocks any acquisition when “the effect of such acquisition may be substantially to lessen competition.”

this post was submitted on 04 Nov 2025
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