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Co-op adventure, town-building and survival game Necesse hits the big 1.0
(www.gamingonlinux.com)
B-side gaming is a community focused on alternative gaming. Like FOSS games, indie games, hobby games, homebrew. Additionally ROM Hacks, mods and game assets are allowed.
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!citybuilders@sh.itjust.works
City building games.
!adventuregames@retrolemmy.com Everything about Adventure games and interactive fiction.
These are definitely not complex, but that also means it may be too shallow to you. The NPC management is quite straightforward, and they can handle quite a lot.
If I have to point out a problem, for chests with the same priority, NPCs will only seek the nearest chest, which may waste chest slots (multiple chests have the same type of item). In other words, NPCs will not seek a farther chest to try to "finish" a stack. But please bear in mind that I played an version of the game; this may not good true in the current version.
I thought the base management in Terraria was extremely shallow.
Cheers! Will have to checkout a first impressions video.