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[-] warm@kbin.earth 116 points 1 week ago

Virtual currency that you purchase with real money should have been banned a long, long time ago.

[-] Ek-Hou-Van-Braai@piefed.social 25 points 1 week ago

Should get rid of crypto while we're at it.

[-] Bullerfar@lemmy.world 1 points 1 week ago

I would Like to see you try.. How would you bann blockchain tech? The reason why bitcoin exists, believe it or not, is for you. To have an alternative to current world banking, which is screwing us all over with fake valuta. A factional number on your bank account, that is worth whatever the banks say it is. Bitcoin is an alternative to world banking, so we wouldn't end up in a financial crisis like 2008 again.

[-] sp3ctr4l@lemmy.dbzer0.com 10 points 1 week ago* (last edited 1 week ago)

Bitcoin was supposed to be an anonymous, secure, digital currency.

If you actually want that, its called monero, not bitcoin, and even it has problems.

Bitcoin, ethereum, all the forks and clones of them with different stupid names?

Not anonymous, not secure.

Oh, right, and they're all massively tied into that financial/monetary speculation machine that they were supposed to be an alternative to.

Now, you just have a crypto balance that is whatever your coin exchange says it is, untill oops, turns out they were double holding 'your' coins in some way, you actually have none, or, a market swing or crash wipes out your 'store of value', because you actually invested in a complicated ponzi scheme.

For all the bullshit fraud and dangerous speculation of traditional finance, the crypto space is a million times worse.

Crypto now largely just is a speculative asset.

It never took off as an actual medium of exchange for anything other than basically illegal guns and drugs... its just a new, more insane kind of stock market, a new kind of speculative asset.

Every crypto video game is a fucking joke.

NFTs are a fucking joke.

Everything you dislike about traditional banking and finance?

Crypto is that, but much worse.

[-] bufalo1973@piefed.social 4 points 1 week ago

The very moment you can get more coins by wasting energy, disk space or "digging" it in any kind of way means that will be used to speculate.

[-] Korhaka@sopuli.xyz 4 points 1 week ago

Generally agree but where does that leave us with the system that I think EVE started where can buy an in-game token for £15, redeem it for a month subscription or trade them with other players.

[-] warm@kbin.earth 2 points 1 week ago

I'm sure they could draft something that allows that sort of thing still. The currency in games like EVE/WoW/RuneScape is technically an in-game item rather than a currency for a storefront.

If that sort of thing would end up being abused, then it'd have to go obviously.

[-] Korhaka@sopuli.xyz 2 points 1 week ago

That is the problem I can see though, allowing one allows pushing it too. Games start to sell a shitload of cash shop things with the same method, EVE seems to be trying to do that too last time I played it.

[-] warm@kbin.earth 1 points 6 days ago

Ban it all then. I'd personally ban all extra transactions in games to be honest, but we can start with removing virtual currency.

[-] Korhaka@sopuli.xyz 2 points 6 days ago

If the option was all or nothing I would certainly be on the ban it all side of things.

[-] contrefeu@akko.contref.eu 1 points 1 week ago

@Korhaka@sopuli.xyz @warm@kbin.earth Maybe that's the argument: if you can trade an in-game item it is different than account-linked items, because you "possess" the item somehow.

[-] warm@kbin.earth 1 points 6 days ago

Yeah, I can see it working until they come up with some workaround. Like you can buy currency, trade it as much as you want, but then that is used to buy cometics. So probably best to just ban the sale of it altogether.

[-] FilthyShrooms@lemmy.world 2 points 1 week ago

I'm on the fence about this one, since some games reward you with premium currency for doing well (looking at the finals). Sure, I suppose they could just give you $1 credit, which is definitely more clear, but it still feels strange. Maybe I'm just too used to in-game currencies

[-] warm@kbin.earth 7 points 1 week ago

Exactly, they can just give you credit if they want to use that strategy. These games are just designed in such ways to get people to spend as much money as they can. Removing the virtual currencies makes the actual spend much more obvious, reducing the effect it can have.

I think people will still spend a lot as they are far far too comfortable with games just offering skins for $20 now as the norm. It's disgusting really where we are at with games like this these days. Remember when you just earned a skin through playing the game?

[-] RecallMadness@lemmy.nz 2 points 1 week ago

Shit, some games are just winning currency. Look at “social gambling”. It’s just gambling without the ability to win your money back.

There’s an imbalance of power in it.

You can spend $10 for 1000vbucks or whatever. That costs you. There’s no way of you getting those vbucks on demand exactly when you want it.

The game provider on the other hand, can shit out vbucks until the cows come home. Doesn’t cost them a thing.

In some cases, free credits make them money. Heavily discounted credits for your first purchase entices new buyers into breaking the “first purchase barrier”, which drastically makes it easier to sell a second time, even if the price is 10x.

Free credits can also lure players who have had a bad streak back, and back to spending money.

In game currencies exist to detach you from the true cost of playing games, and to give you the feeling of being rewarded with something of value.

this post was submitted on 17 Oct 2025
893 points (100.0% liked)

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