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Starfield’s 30fps frame rate is “a choice,” God of War dev says
(www.pcgamesn.com)
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Sure. Maybe. It could be this. Or...
Arm-chair babbling idiot who plays too much video games here, I am one hundred percent convinced that it has nothing to do with visual fidelity and everything to do with that asthmatic engine they've been dragging since Morrowind. Can't prove it but... you know. Just a hunch I get from playing their games.
I think that they talked at one point about how they had it running at 60 fps at one point, but they opted for a more “stable” experience (translation: the amount of frame drops probably would’ve made Cyberpunk on the base Xbox One blush).