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submitted 3 days ago by Pro@reddthat.com to c/games@sh.itjust.works
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[-] RedSnt@feddit.dk 75 points 2 days ago

Another win for GOG? DRM free and their servers didn't crash.
Although it is sad to see that people don't buy enough from GOG for them to crash.. I guess people like their DRM.

[-] Ulrich@feddit.org 41 points 2 days ago* (last edited 2 days ago)

it is sad to see that people don't buy enough from GOG for them to crash.

  1. Several people reported problems with GOG, it's just not listed in OP for some reason.
  2. Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.
[-] RedSnt@feddit.dk 9 points 2 days ago

Thanks for the update on that, it would seem that it was struggling indeed.

[-] boonhet@sopuli.xyz 2 points 2 days ago

Every platform scales their servers to their userbase so even if GOG had a dozen users they could still crash the servers by all downloading at the same time.

I mean if they had a dozen users, it'd likely be because they're just starting out, in which case they'd likely anticipate growth and have enough resources for a few thousand users. Nobody wants to botch the launch of a new platform.

[-] Ulrich@feddit.org 3 points 2 days ago* (last edited 2 days ago)

Everyone anticipates their user growth. Sometimes anomalies like this one exceed their anticipations. (Clearly)

[-] SomethingBurger@jlai.lu 13 points 2 days ago

Pros of GOG: ability to download an installer

Cons of GOG: no features, very few games

Pros of Steam: everything

Cons of Steam: making backups of your games is marginally harder than on GOG

I wonder why more people don't fall for the GOG meme. Truly a mystery.

[-] moopet@sh.itjust.works 13 points 2 days ago

What do you mean by "no features"? I use GOG to buy games, that's it. What other features does a game shop need? Serious question.

[-] tempest@lemmy.ca 3 points 1 day ago

I'm not sure about the others but for me it's proton integration.

As a Linux gamer it makes a hell of a difference.

[-] SomethingBurger@jlai.lu 5 points 2 days ago

None. But since on other stores, running the game is tied to using their platform, they provide extra services to be more appealing, such as cloud saves, achievements, Steam Workshop, Steam Input, Linux support, remote play...

[-] Kazumara@discuss.tchncs.de 6 points 2 days ago

cloud saves, achievements

GOG has those at least.

[-] moopet@sh.itjust.works 2 points 2 days ago

I never really considered cloud saves. That's an excellent point.

GOG has linux support (or at least lutris offers gog-specific wine config when you launch something windowsy).

To be fair I have no idea what Workshop, Input or Remote Play are, so I'll go along with them being wanted features. But I feel a lot of things are not really the responsibility of the shop and more of the client software.

[-] SomethingBurger@jlai.lu 3 points 2 days ago

Workshop is a built-in mod store. Input is controller remapping and emulation (typically used to play older games that don't support modern controllers, or controllers at all). Remote is exactly what it sounds like (run a game on your powerful PC and stream it to your old laptop or phone).

Those things are the responsibility of the client software, but on all stores except GOG, the client software is also the store client. You can't (normally) run games without the client. GOG has a client (Galaxy) but it's nowhere near as advanced as Steam.

[-] RedSnt@feddit.dk 15 points 2 days ago* (last edited 2 days ago)

If you wanted to be tagged as a steam fanboy just say so ๐Ÿ˜…

The ~~only~~ one feature GOG doesn't have that Steam has that I can think of is the workshop, but they have all the rest like savegame cloud sync etc.

EDIT: @sugar_in_your_tea@sh.itjust.works's comment below points out additional missing features.

[-] savedbythezsh@sh.itjust.works 3 points 1 day ago

Another one: steam has some sort of multiplayer integration for devs, so they don't need to host their own servers and you don't need to expose ports; instead you can add people using your steam friends. Found this out to my sadness when I bought risk of rain 1 on Gog and the multiplayer was completely gutted compared to my friend who bought on steam.

[-] RedSnt@feddit.dk 1 points 18 hours ago

That's a great feature indeed. And then there's their CO-OP feature making couch coop online a thing.
It's starting to feel like an advertisement for Steam, but they hardly need it ๐Ÿ˜„
I can relate to the port forwarding troubles. That's been the biggest hurdle about gaming for decades. Idk if lan-emulating solutions can circumvent. Back in the day there were Tunngle, Evolve, Himachi and ZeroTier. I think Tailscale might be the way to go today.

[-] sugar_in_your_tea@sh.itjust.works 19 points 2 days ago* (last edited 2 days ago)

That's not true, here are a few more:

  • Steam Deck compatibility - not exactly fair, but it is what it is
  • Steam Input - I tend to piggy back off Steam using Heroic Launcher
  • library organisation features - I think Heroic has this now though? I use Linux, so I don't know if galaxy has this
  • family library sharing

That said, I think GOG is fine. But to say it has the same features as Steam is silly, I only mentioned the ones I care about, but there are plenty more.

[-] Ulrich@feddit.org 10 points 2 days ago

~~Steam Deck~~ Linux compatibility

This is a big one for me, honestly. I run some GOG games through Heroic but half the time they still don't work.

I think Heroic has this now though?

Extremely rudimentary but yes.

family library sharing

Another good one. I share a massive collection with my family.

[-] Gabadabs 3 points 2 days ago

Linux compatibility is fine. You can pretty easily install gog games by logging into your gof account on lutris. It'll let you see your whole library and install directly from it, and any games that work in proton will work just fine using proton via lutris. You can also just add your gog game as a non-steam game and run it there.

[-] Ulrich@feddit.org 2 points 2 days ago

any games that work in proton will work just fine using proton via lutris.

No they won't.

[-] Gabadabs 5 points 2 days ago

You can select to run them in proton, rather than just normal wine, in lutris. I've been doing it to run games from gog for years with few issues, namely games that are old and have the same problems working on windows as well. So... Yes they will?

[-] Ulrich@feddit.org 1 points 2 days ago

I did not misread your comment.

[-] moopet@sh.itjust.works 2 points 2 days ago

Can you give an example? I'm assuming we're looking for something that works on Linux using Steam or some other store, but not using GOG - either directly or through lutris/proton. That might clear up what's being asked.

[-] IcyToes@sh.itjust.works 1 points 1 day ago

Not OP. But I've had some real pain running Dungeon Keeper 2 and a number of other strategy games from 1990s. It's hit or miss. Some work in Lutris, some work in heroic. Some just fail.

It can be real hit or miss. It's amazing how smooth it is on Steam.

[-] Kahizzle@lemmy.world 1 points 2 days ago

He won't give an example because he's talking out his arse and doesn't have one.

[-] Ulrich@feddit.org 1 points 2 days ago

No, I never kept a log and stopped even trying ~6 months ago.

[-] RedSnt@feddit.dk 3 points 2 days ago* (last edited 2 days ago)

Thanks for the correction. I play through Heroic and haven't really needed to use what you listed, probably why it's a blind spot for me. But it's also why I prefer GOG, no downsides for me.

Like I said, GOG is fine. I just find value in what Steam offers, but I do occasionally pick up games from GOG.

[-] SomethingBurger@jlai.lu 3 points 2 days ago

I'm not a Steam fanboy, I'm just sick of GOG being praised as the saviour of gaming in every video game thread on Lemmy.

[-] RedSnt@feddit.dk 1 points 19 hours ago

Believe me, if there were alternatives I'd list them instead/as well. Itch.io is the best alternative afaik, and it has no features at all, just a download link.

[-] boonhet@sopuli.xyz 5 points 2 days ago

How do you back up a game with DRM if said DRM stops working though?

GOG guarantees this will not be an issue. Hell, there even are/were Securom games on Steam. You won't be activating those anymore.

[-] SomethingBurger@jlai.lu 1 points 2 days ago

The secret ingredient is crime.

Games with DRM aren't on GOG, but games without DRM are on Steam.

[-] boonhet@sopuli.xyz 4 points 2 days ago

Or you can just pirate it in the first place if you're gonna do that anyway lol

[-] Ulrich@feddit.org 7 points 2 days ago

making backups of your games is marginally harder than on GOG

It's often nigh-impossible. As is rolling back to an earlier version after the devs insert microtransactions, DRM and spyware.

[-] Skullgrid@lemmy.world 5 points 2 days ago

As is rolling back to an earlier version after the devs insert microtransactions, DRM and spyware.

...

https://techwiser.com/how-to-download-old-versions-of-steam-games/

?

[-] Ulrich@feddit.org 8 points 2 days ago

How to download old versions of games on GOG:

  • Click the carrot
  • Click the download button

No hacking required.

[-] frank@sopuli.xyz 6 points 2 days ago

I like GOG. It is a bit painful for a game I will sink 1000+ hours into (I hope, anyway) with randomizers and Archipelago runs, switching between modded/unmodded versions on the steam deck, for instance.

For Hollow Knight and Silksong, I can just save and launch the suite of non DRM files outside of Steam (and I do anyway), so I don't see what GOG had over Steam for Silksong (other than the store not dying).

That said, any game with DRM I buy from GOG instead

this post was submitted on 04 Sep 2025
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