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submitted 6 days ago by naught101@lemmy.world to c/rpg@ttrpg.network

What campaign archetypes (e.g. defeat the dungeon boss, rescue the princess, heist) exist that can work in a really short campaign, ideally a one-shot?

Interested in stuff that can be used for any system, but suggestions for cool game-specific campaigns that can be generalised are also welcome.

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[-] Dunstabzugshaubitze@feddit.org 7 points 5 days ago
  • pcs were kidnapped/tricked into a dangerous place to be sacrificed/experimented on/turned into pie, they have four hours to escape before Elvis McEvil is finished preparing whatever.
  • a long lost ruin/dungeon/secret lab has been discovered, because a metorite impact/a flood/an earthquake and Elvis McEvil is allready looting the place to obtain the blade of world ending/dna samples of a killer virus/an army of mutated chihuahuas
  • townspeople keep disapearing, they are kidnapped by a cult/mad scientists/crazy bakers and are used by Elvis McEvil to further his evil plans.
  • Every full moon an evil sorcerer/a cartel boss/a giant squirrel demands people to be sacrificed/lots of money/hazel nuts otherwise a portal to hell will be opened/the townhall will be bombed/the giant squirrel gets sad. the demands can not be met and tonight is full moon.
  • there is cool shit in a secret hidden labyrinth underneath the cathedral.
  • the evil under the cathedral/the university/the cemetery is about to escape, because whoever imprisoned it can't complete the necessary ritual/keep a highly advanced sentintent computer system running/did not have enough hazel nuts to keep a giant squirrel happy which is now rampaging through the graveyard.the pcs must enable the keeper to do his job, do the job themselves.
this post was submitted on 30 Aug 2025
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