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submitted 2 days ago by GrumpyCat@leminal.space to c/linux@lemmy.ml

I switched to catchyos not too long ago but i also want to get into gamedev im just not sure which engine to go with? I looked in scratch but i find it annoying (visual scripting). Im not sure if i should try godot or some other engine now. Im also not sure where to post at sense itch has become questionable, i also want to try game jams aswell.

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[-] utopiah@lemmy.ml 5 points 2 days ago

Honestly try whatever you want, from Godot to bash on the command line (I'm not even joking) then while doing so, write down what you learn and, as importantly, what is missing. If something is missing and it's a very VERY big deal for you to re-implement (say 3D engine, or VR support, or cross platform support) then and ONLY THEN do look at other engines. See which ones out there do have both what you needed so far AND what is missing. Do NOT think ahead of all the "cool" things you "might need one day" because you would then look for the "perfect" engine for a project that does not even exist in your mind.

TL;DR: it does not matter, pick any, build, share, iterate and pick another one whenever you want to.

this post was submitted on 01 Aug 2025
34 points (100.0% liked)

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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