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submitted 5 days ago by GrumpyCat@leminal.space to c/linux@lemmy.ml

I switched to catchyos not too long ago but i also want to get into gamedev im just not sure which engine to go with? I looked in scratch but i find it annoying (visual scripting). Im not sure if i should try godot or some other engine now. Im also not sure where to post at sense itch has become questionable, i also want to try game jams aswell.

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[-] just_another_person@lemmy.world 21 points 5 days ago

All the game engines work on Linux. Movie studios use Unreal, Blender, and Epic for the big budget stuff now, and (unless someone has new info) everything is rendered on Linux farms.

That being said, I would suggest Godot to just get a simple project going. Lots of HUGE games came off Godot in the past couple years. Balatro was made in Love2D as well. Both are about as simple to learn and portable as you can get.

this post was submitted on 01 Aug 2025
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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