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Low-fantasy D&D aliens?
(dice.camp)
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
@Shkshkshk @rpg Clarke's 3rd Law: Any sufficiently advanced technology is indistinguishable from magic.
So magic users are going to be really confused, because this magic is totally unlike anything they've ever encountered.
Think hard about how D&D magic interacts with the alien tech.
@tokensane @rpg
In my setting magic is superscience left over from the first age. Could be nanites in everything, could be something weirder. The players casting spells is similar to if your dog figured out how to say "Alexa, all lights on" and realized saying those magic words created light.
Also, the aliens are going to be demons, sort of, being the children of the Fear of the Other and the Fear of the Incomprehensible. Not that the aliens or PCs would know this. So magic will work fine.
@Shkshkshk @rpg E.g. does "befuddle" work on the ship's AI? Can you cast a fireball through a force field?