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submitted 5 days ago by Shkshkshk@dice.camp to c/rpg@ttrpg.network

Low-fantasy D&D aliens?

@rpg

I want to stick aliens 👽🛸 into my next D&D campaign. My idea is to have little grey men show up in a flying saucer and abduct the party. However, I'm worried that this is too comprehensible for the average #DnD character. I want the PCs to be confused, but not the players! What's the weirdest alien you've ever thrown at your D&D party?

Side note, I also want to give the baddies #mechs. How do I mechanically handle this?

#DM #dming #ttrpg #scifi #fantasy #mech

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[-] Zachariah@lemmy.world 5 points 5 days ago

Palladium RPGs have a concept of mega-damage. It’s 100x standard hit points. So 1 md = 100 hit points. But more than that, regular damage points make no effect on MD items, vehicles, etc. Like how a very powerful character could deal 100+ damage, but if they tried that against the side of an aircraft carrier, it wouldn’t hurt it structurally. But if a tank shot it, it could damage the ship.

So there could be a lot of calculating of effects and then there’s no effect that actually applies.

Something like that.

[-] nokturne213@sopuli.xyz 3 points 5 days ago

But more than that, regular damage points make no effect on MD items, vehicles, etc.

Almost, if you deal 100 points of SD to something with MDC it will deal 1 point of MD. However 99 points of SD will do nothing.

this post was submitted on 26 Jul 2025
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