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Thank you Ubisoft!
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A collection of some classic Lemmy memes for your enjoyment
IMO the problem is character writing.
As an example, AC Odyssey had some great gems, like the underworld, that island intrigue quest, anything involving Phoebe, though many “mundane” quests had quirky characters too. Kassandra's VA killed it through the whole game. I still remember all that, and I remember enjoying the in-between because I loved the characters and scenery. It was such a compelling reward.
It did have filler quests though.
…If talking and exploring itself feels like a chore, then that’s the problem IMO. It shouldn’t be a low point between gameplay.