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Thank you Ubisoft! (eviltoast.org)
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[-] Justdaveisfine@midwest.social 148 points 5 days ago* (last edited 5 days ago)

The unfortunate truth is there are likely a lot of very talented developers at most big studios who ultimately don't have a say on what goes into the game.

Many don't turn around and try making a start-up game though, most just burn out of the industry forever.

[-] JeSuisUnHombre@lemmy.zip 44 points 5 days ago

The way business is structured in the modern day completely strangles progress and innovation by ignoring and sometimes even punishing workers trying to improve. Companies should be run by workers not businessmen so that there's a focus on the product rather than profit

[-] MonkeMischief@lemmy.today 3 points 4 days ago* (last edited 4 days ago)

Many don't turn around and try making a start-up game though, most just burn out of the industry forever.

I think a big reason for this is because they need to have some kinda airtight clandestine OPSEC if they want to work on anything themselves that they plan to show anybody.

It's been common practice for AAA's to say "Anything you make while you're employed here at all is ours." Sometimes even if you're not AT the studio when you do it.

They just simply assume entitlement to your creativity.

So, quit and make that indie darling, right? But then you need a financial "runway" set up, which sets a hard time limit on production and adds a ton of stress, and you'd better hope it sells well enough to make back the lost income.

The indie successes we've seen are nothing short of extraordinary, but also a textbook example of survivorship bias in action. For every success, there's a million projects that never got off the ground, much less sold successfully.

Facing all this...I celebrate the efforts that beat the odds, and love genuinely good games that simply didn't sell enough to keep the ball rolling.

But I don't fault anybody for just going into something more stable before burnout hits, and they would be destroyed from the inside out.

[-] ArchmageAzor@lemmy.world 73 points 5 days ago

Ever notice how the best games out there are either indie games or made by ex-devs formerly from a big developer?

Capitalism does away with ingenuity and creativity. Look at the biggest developers, like Ubisoft or Activision or EA, and their most flagship product(s), and you'll see that none of them are inventive in any way, they're all just regurgitated forms of whatever sells.

[-] ZkhqrD5o@lemmy.world 8 points 5 days ago

No wonder ML text and image generators are so popular with large corporations.

[-] MystikIncarnate@lemmy.ca 1 points 3 days ago

I had the same thought. They just want cookie cutter shit. The same as they've gotten previously and generic enough to appeal to most.

That's basically what ML is all about, catering to the average.

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[-] VirgilMastercard@reddthat.com 17 points 4 days ago

Meanwhile Ubisoft itself continues to pump out digital slop

[-] ILikeBoobies@lemmy.ca 7 points 4 days ago

Anno games

AC Odyssey

Immortals Fenix Rising

Mario x Rabbids games

Prince of Persia TLC

Rocksmith is great for learning guitar

[-] korazail@lemmy.myserv.one 8 points 4 days ago

Real talk. Ubisoft in general have made some great games. Their current business model is to pump out repeats of things that worked, and so earn our scorn for them 'as of right now'.

Who played AC 1 and didn't want more. That we're now up to AC 76 doesn't diminish that they made something fun before they beat it to death.

Even their primary accomplishment of making every open-world game follow their formula of '1000 sidequests, item hunts and mini-puzzles' doesn't detract from the fact that those were really fun the first few times.

I wish the best to all the ex-Ubisoft developers. Go make cool shit without the $business oversight$. In an ideal world, the publisher should be there to cover the gaps when a new concept falls flat, not to force developers to keep doing the same profitable thing and otherwise stifle innovation.

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[-] chiliedogg@lemmy.world 6 points 4 days ago

Mario/Rabbids is the game nobody asked for or expected anything from, and it turned out great. Instead of just a knockoff silly minions game, it was an amazing XCOM-lite with fun environments and suprisingly-deep tactical gameplay.

[-] kuhli@lemmy.dbzer0.com 4 points 4 days ago

Too bad they shut down the prince of persia team :(

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[-] AdrianTheFrog@lemmy.world 52 points 5 days ago

Played through stray for the first time recently

The game was great, especially for how relatively small the team was, but honestly the reveal of the largest mystery in the game was very underwhelming.

It's still a good game though, I do recommend it.

[-] lath@lemmy.world 43 points 5 days ago

Hey, your cat thinks you're underwhelming as well, but she's fine with that as long there's food and scritches.

[-] perishthethought@piefed.social 9 points 5 days ago

scritches

🤎🤎🤎
Awww, and here I thought only my family uses that word.

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[-] Dadifer@lemmy.world 21 points 5 days ago* (last edited 5 days ago)

The reveal that

Tap for spoilerthere's a dedicated meow button
? I thought it was incredible.

[-] SilverShark@lemmy.world 11 points 4 days ago

Stray is such an amazing game. Real work of art. I love how we discover more and more of the story of this world.

I can't wait to play Expedition 33.

[-] brisk@aussie.zone 3 points 3 days ago

I desperately want to play through it but they seem to have made some weird technical decisions with the sound system and I don't get half the sounds on any of my devices.

[-] verdigris@lemmy.ml 29 points 5 days ago

Stray was so mid... If it didn't have cute cats it would have been forgotten instantly.

I was most flabbergasted by the fact that you never hunt anything!! What a miss! How do you make a game where you play as a cat without any stealth stalking of prey??

[-] porous_grey_matter@lemmy.ml 21 points 5 days ago

Yeah, but it did have cute vibes and a lot of people love things just for cute vibes

[-] BeardedGingerWonder@feddit.uk 12 points 5 days ago

If all the games didn't have the stuff that made them enjoyable then they'd be mid.

[-] taro_purple@sh.itjust.works 7 points 5 days ago* (last edited 5 days ago)

I remember when the first screenshots for it came out years ago as a cat game inspired by Kowloon Walled City and thought it would be this profound game where you play as a stray cat who weaves itself in and out of all the lives and stories of the people there...and then it turned out to be this really basic linear game. I was so disappointed.

[-] Goldmage263@sh.itjust.works 6 points 5 days ago

So... you found it mid because it didn't have more robust stealth mechanics than dealing with the Sentinels? It wasn't GOTY material, but it was one of my top games that year. Do you also find games like Destroy All Humans, Portal, and Firewatch mid?

Disclaimer: I'm not mad if you find all those mid, just want to know what your baseline for a "good" game is.

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[-] Mwa@thelemmy.club 10 points 4 days ago

never knew Stray was made by a ex-ubisoft employee

[-] SoupBrick@pawb.social 29 points 5 days ago

I can't wait for upper management to stop trying to make games.

[-] pyre@lemmy.world 20 points 5 days ago

it isn't Ubisoft to thank, it's the "ex". suddenly not having to waste your life peddling more assassin's gray sludge can do wonders for your creativity.

[-] chatokun@lemmy.dbzer0.com 20 points 5 days ago

It's a sarcastic thank, like thank you for firing them, or thank you for driving them away from AAA studios.

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[-] rayquetzalcoatl@lemmy.world 18 points 5 days ago

Ubisoft is the sexual abuse place right?

...or is that Activision Blizzard?

...or Rockstar Games?

[-] ZILtoid1991@lemmy.world 7 points 5 days ago

Is there a funny GIF that says "why not all three of them?"?

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[-] jballs@sh.itjust.works 19 points 5 days ago

Highly recommend Expedition 33. The game play is exactly what I've been looking for in a game, and the story and world are both amazing.

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[-] janonymous@lemmy.world 13 points 5 days ago

I mean Ubisoft has probably tens of thousands of ex employees

[-] Railcar8095@lemm.ee 9 points 5 days ago

And growing!

[-] donuts@lemmy.world 11 points 5 days ago

Don't forget about Outlast, Astroneer and Sifu!

[-] MangioneDontMiss@lemmy.ca 3 points 4 days ago

What is the point of this post?

[-] ohshit604@sh.itjust.works 16 points 4 days ago* (last edited 4 days ago)

Ubisoft has been releasing games half-assed over the last 10ish years also, they turned Rainbow 6 Siege from a $60 first-person shooter with lootboxes into a free-to-play with “Premium” membership.

Also neglect & ban Linux/SteamOS users who want to play their games.

This post shows that Ubisoft devs have real potential if they aren’t constrained by corporate greed and bureaucrats.

All in all, fuck Ubisoft.

[-] ScoffingLizard@lemmy.dbzer0.com 3 points 4 days ago

Damn right! Also, fuck those extra launchers and their buggy shit too. Crashing asses!

[-] MangioneDontMiss@lemmy.ca 1 points 3 days ago

the same could be said for any set of devs that aren't contrained by corporate bs

[-] PresidentCamacho@lemm.ee 3 points 4 days ago* (last edited 4 days ago)

Also neglect & ban Linux/SteamOS users who want to play their games.

Neglect, Thats almost every studio on the planet, linux gaming is being held up by steam through proton. Tell me more about the banning end of that comment though?

[-] ohshit604@sh.itjust.works 1 points 3 days ago* (last edited 3 days ago)

Tell me more about the banning end of that comment though?

Apologies I was kind of vague here, Ubisoft will ban people on their forums or social’s like Discord if you bring the topic up, essentially they’ll brand you as a cheater and tell you to get lost.

If I can find some examples I’ll link em here.

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this post was submitted on 17 Jun 2025
902 points (100.0% liked)

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