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submitted 1 year ago* (last edited 1 year ago) by quinten@lemmy.world to c/games@lemmy.world

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[-] WarmSoda@lemm.ee 6 points 1 year ago* (last edited 1 year ago)

It's a new gold standard of sequels, how in the world could you say it's terrible? It improves on almost every single thing from the original. I don't know what you mean by plot to tie it better with BotW. Its clearly a continuation of every character and location from the first game. I feel bad for anyone that plays this before BotW, they probably have no idea who any one or thing is.

Recall is the evolution of stasis. Bombs should never have been unlimited anyways. Besides, there's multiple different ways to get the same effect as bombs now by using different items and fusing things together, and using arrows.

The house was a little jarring. But I smiled because it's Zeldas house now and that's kinda cute. The horses surprised me, I had no idea they were going to do that. One problem with them though is they take the data from your regular save, and my main save was the master quest so i didn't get the cool horses back But that's whatever in the end.

[-] secondaccountlemmy@lemmy.world 7 points 1 year ago* (last edited 1 year ago)

Stasis had the momentum thing going on and you could do some wacky stuff with it. And remote bombs had fun interactions too because you could place yourself and then detonate it.

There's barely anything from BOTW that carried over plotwise. It feels like nods to BOTW but it doesnt feel sequelly to me. Did I lose my champion powers from the gloom from Ganon? (Revali's gale please come back) Why is the purah pad a downgrade from the sheikah slate? Did the guardians become the towers? The whole 100 year war seems like an afterthought and it mostly feels like just a new game. And where the hell is my stuff? I wish they just kept my armor in a chest in the house or something.

Gold standard of sequels is a stretch imo. Gameplay, a bit. Plot, definitely not. It's not Arkham City or God of War on plot and carryovers and it aint no Diablo 2 in gameplay improvement.

[-] WarmSoda@lemm.ee 3 points 1 year ago* (last edited 1 year ago)

Sequels don't need to retain the same abilities as the previous games to be a sequel. I'm not sure you've talked to any NPCs at all if you don't think there's no continuity. No gameplay improvements? Are we even talking about the same game?

But hey if the game isn't for you that's fine. There's no need to make things up though lol it's just a game.

[-] secondaccountlemmy@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

When did I say that I didnt like the game? It feels as if youre offended by this opinion and just assuming stuff that isnt even on my comment. Im playing the game right now and im loving it, its just not sequelly enough for me.

this post was submitted on 27 Jul 2023
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