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Tell me the truth ... (piefed.jeena.net)
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[-] kiri@ani.social 20 points 2 days ago* (last edited 2 days ago)

I have a solution with a bit fields. Now your bool is 1 byte :

struct Flags {
    bool flag0 : 1;
    bool flag1 : 1;
    bool flag2 : 1;
    bool flag3 : 1;
    bool flag4 : 1;
    bool flag5 : 1;
    bool flag6 : 1;
    bool flag7 : 1;
};

Or for example:

struct Flags {
    bool flag0 : 1;
    bool flag1 : 1:
    int x_cord : 3;
    int y_cord : 3;
};
[-] lapping6596@lemmy.world 3 points 2 days ago

I watched a YouTube video where a dev was optimizing unity code to match the size of data that is sent to the cpu using structs just like this.

this post was submitted on 15 May 2025
1110 points (100.0% liked)

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