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[-] CidVicious@sh.itjust.works 48 points 1 week ago

I always try to figure out which direction the game wants me to go so I can try going the opposite way first.

[-] Damage@feddit.it 19 points 1 week ago

I mean, we can't risk advancing the game and leaving unexplored areas behind

[-] christian@lemmy.ml 17 points 1 week ago

It's almost frustrating to play something with no intended path because it takes away my option to deliberately take the wrong one.

[-] CidVicious@sh.itjust.works 11 points 1 week ago

There usually is an intended path regardless. Signposting is definitely something that's done even in open world.

[-] Soggy@lemmy.world 8 points 1 week ago

New Vegas shining brightly in the distance...

[-] Snowpix@lemmy.ca 3 points 1 week ago

And that's how I ended up at level 30 before finally taking out Benny... main quest, main... schmuest.

[-] SchmidtGenetics@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

It’s not always explained though. A lot of games use flames/torches/lights though. Vast majority of games follow the same tropes unfortunately.

this post was submitted on 11 Apr 2025
1239 points (100.0% liked)

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