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submitted 1 week ago* (last edited 1 week ago) by misk@sopuli.xyz to c/games@sh.itjust.works

Archive: https://archive.is/2025.04.09-191645/https://www.polygon.com/gaming/555469/ubisoft-holds-firm-in-the-crew-lawsuit-you-dont-own-your-video-games

Ubisoft responded to California gamers’ The Crew shutdown lawsuit in late February, filing to dismiss the case. The company’s lawyers argued in that filing, reviewed by Polygon, that there was no reason for players to believe they were purchasing “unfettered ownership rights in the game.” Ubisoft has made it clear, lawyers claimed, that when you buy a copy of The Crew, you’re merely buying a limited access license.

“Frustrated with Ubisoft’s recent decision to retire the game following a notice period delineated on the product’s packaging, Plaintiffs apply a kitchen sink approach on behalf of a putative class of nationwide customers, alleging eight causes of action including violations of California’s False Advertising Law, Unfair Competition Law, and Consumer Legal Remedies Act, as well as common law fraud and breach of warranty claims,” Ubisoft’s lawyers wrote.

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[-] grue@lemmy.world 16 points 1 week ago* (last edited 1 week ago)

Online services going away is fine. That’s been a thing that’s happened for years with other games. But the game should still remain playable in some fashion. If it becomes fully inaccessible at the end of life, customers have a legitimate reason to be upset.

It's not even just that. Society at large has an even more legitimate reason to be upset, because the whole social contract by which we agreed to even grant the publisher copyright in the first place was predicated on the work eventually entering the Public Domain. Destroying the work to prevent that from happening is more truly "theft" than "pirating" copies of it could ever be!

The server component of online games ought to be required by law to be submitted to the Library of Congress for eventual release to the public.

this post was submitted on 10 Apr 2025
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