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submitted 1 week ago by original_reader@lemm.ee to c/linux@lemmy.ml

The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

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[-] elischeva@friendica.world 1 points 1 day ago

@gandalf_der_12te @original_reader

Linux Mint and some Kind of Ubuntu-Flavour are the Goto. Preferably the LTS Vefsions. For Ubuntu its 24.04, for Mint it is 22. So you ever need the commandline only for one short line and only in 2029.

So for the next few years you don't need to touch the commandline.

this post was submitted on 30 Mar 2025
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From Wikipedia, the free encyclopedia

Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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