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submitted 2 weeks ago by original_reader@lemm.ee to c/linux@lemmy.ml

The diversity of Linux distributions is one of its strengths, but it can also be challenging for app and game development. Where do we need more standards? For example, package management, graphics APIs, or other aspects of the ecosystem? Would such increased standards encourage broader adoption of the Linux ecosystem by developers?

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[-] kibiz0r@midwest.social 42 points 2 weeks ago

ARM support. Every SoC is a new horror.

Armbian does great work, but if you want another distro you’re gonna have to go on a lil adventure.

[-] eneff@discuss.tchncs.de 5 points 2 weeks ago

Wouldn't it make more sense to focus on an open standard like RISC-V instead of ARM?

[-] kibiz0r@midwest.social 5 points 2 weeks ago

Not really. There are barely any chips out there.

Oct 2021: 200 billion ARM chips

Nov 2023: 1 billion RISC-V chips, hoping to hit 16 billion by 2030

Nov 2024: 300 billion ARM chips

this post was submitted on 30 Mar 2025
148 points (100.0% liked)

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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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