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Anon appreciates Chris Sawyer
(sh.itjust.works)
This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.
Be warned:
If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.
Back then you wrote whatever you needed to be performant and/or that involved close access to the hardware in assembler. A game would definitely count. It's kind of nice to do, in many ways it's simpler than high level programming, you've just got a lot more to keep track of.
I used a macro assembler to create assembly programs once. It made the process much easier, at least for the tiny things I did. Can not image a full game.
This isn't really true on modern systems anymore. Lower level languages like C and Rust are more or less just as performant as handmade assembly.