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submitted 2 days ago* (last edited 2 days ago) by ampersandrew@lemmy.world to c/games@lemmy.world

Interesting that in the title, stated in absolute terms in the text, and from the designers they interviewed, they cite getting lost as crucial for the genre. Personally, I disagree. Getting lost has tended to be why I didn't care for certain games in this genre, like Axiom Verge, and it soured my otherwise higher opinion of games like Hollow Knight and Symphony of the Night. Still, I think this is a good exploration of the genre and what makes it tick.

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[-] stringere@sh.itjust.works 1 points 1 day ago

Ori and the Will o' the Wisps is an amazing sequel, just as beautiful and just as smooth to play.

Moon Studios also has a new project, No Rest for the Wicked. It is very different from the Ori games but just as well crafted.

[-] ampersandrew@lemmy.world 1 points 22 hours ago

Will of the Wisps fell through the cracks for me. It came out at a time after I had switched to Linux and before Proton was a thing. I ought to make time to get around to it someday.

this post was submitted on 20 Feb 2025
125 points (100.0% liked)

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