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Why We Love to Get Lost in Games: The Enduring Appeal of Metroidvanias
(www.nytimes.com)
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Yeah a lot of people seem to draw a line between Metroidvanias and classic Zelda games/Zelda-likes. I don't really know what the distinction is.
The line I personally draw between Metroidvania and Zelda like is the ability to sequence break without glitches and a focus on platforming as the core of movement.