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Why We Love to Get Lost in Games: The Enduring Appeal of Metroidvanias
(www.nytimes.com)
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It is a metroidvania. It fits the definition exactly. You backtrack over a space as you get more and more upgrades to unlock parts of it that were gated. The sequels weren't really that so much, because they were open world games that gave you access to the entire map, give or take a few interior areas.
A Robot Named Fight is a fairly obscure indie game, but if you wish you could get that experience of playing Super Metroid for the first time over and over again, this is as close as you'll get.
I suppose you're right, I guess I had a blind spot there. Haven't played it.