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I just rendered one of my builds using blender! :D
(files.catbox.moe)
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Neat! You got the look of plastic down pat.
I recommend giving some imperfections a try. Adding some scratches and a fingerprint or two does wonders in making a render like this look real.
I definitively will! Do you have any tips for how to do that? I did a quick search before I rendered this but I couldn't figure it out.
You'll want to look for "dirt-" or "grungemaps".
Then either manually uv map the model or use a basic UV projection mode to apply the texture to the materials.
Then you plug the texture map into the places you think it should go. Fingerprints, for example, show up as a reduction in specular reflectivity, rather than any color.
IIRC Andrew price has a video on dirt and grunge mapping. That's how I first learned about it.
Cool thanks, I'll check that out for sure.