Yeah, you need to have some JS to manipulate graphics, so the Rust web frameworks have a JS shim to do that and communicate with the WebAssembly Rust code as necessary. It works surprisingly well tho.
Wasm bindgen is an absolute nightmare of auto-generated function names. From a purely performance/functionality perspective it works but it's hella ugly. I hope some alternative arrives at some point.
Yeah, you need to have some JS to manipulate graphics, so the Rust web frameworks have a JS shim to do that and communicate with the WebAssembly Rust code as necessary. It works surprisingly well tho.
Wasm bindgen is an absolute nightmare of auto-generated function names. From a purely performance/functionality perspective it works but it's hella ugly. I hope some alternative arrives at some point.