I remember how amazing it was to upgrade the memory cards in the PS2 to those third party ones.
Whereas the paltry 128kB memory cards in the PS1 were painful to deal with, especially with those games that demanded multiple save slots.
Cartridge based games varied so much with save slots. Some games I recall playing from the SNES era only had 3 slots I think. I remember Mega Man X used a clever passcode feature to let you ‘save’.
1: No spam or advertising. This basically means no linking to your own content on blogs, YouTube, Twitch, etc.
2: No bigotry or gatekeeping. This should be obvious, but neither of those things will be tolerated. This goes for linked content too; if the site has some heavy "anti-woke" energy, you probably shouldn't be posting it here.
3: No untagged game spoilers. If the game was recently released or not released at all yet, use the Spoiler tag (the little ⚠️ button) in the body text, and avoid typing spoilers in the title. It should also be avoided to openly talk about major story spoilers, even in old games.
I remember how amazing it was to upgrade the memory cards in the PS2 to those third party ones.
Whereas the paltry 128kB memory cards in the PS1 were painful to deal with, especially with those games that demanded multiple save slots.
Cartridge based games varied so much with save slots. Some games I recall playing from the SNES era only had 3 slots I think. I remember Mega Man X used a clever passcode feature to let you ‘save’.