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submitted 2 months ago by lemba@discuss.tchncs.de to c/games@lemmy.world

All (action)games I know of don't have real and proper surface collision detection, except some physics games. Just an example: If my Char hits something or someone the weapon goes straight through without any physical reaction, it just counts the damage I've done. Are there any games out there, in which physics are calculated correctly and taken into visual account?!

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[-] deadcade@lemmy.deadca.de 10 points 2 months ago

This is not standard for a ton of reasons, just look at TABG. Boneworks/BONELAB are two more games that behave somewhat similar, but they're both VR titles.

this post was submitted on 03 Dec 2024
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