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Let's Make Better Rpg Currencies
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This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
"A currency system gaining popularity was formed in a local city, which resembled the British LSD system but where one pound was 360 pence, and the values of the other coins corresponded to the prime factors of 360. Very logical, and I am sure my problem player would have lost his damn mind at having to do actual math to buy things."
I like this.