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efficient game design rule (lemmy.blahaj.zone)
submitted 5 months ago by nicknonya to c/196
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[-] MoogleMaestro@lemmy.zip 23 points 5 months ago

Like what else would a .log file be? A video file? A Word Document? An executable?

I think their point is that a 200gb text file is a wild size usage for a crash log, and there's probably accidentally some binary data in that log. There's no way a crash log can exceed 2x the size of the game binary itself.

[-] HoloPengin@lemmy.world 22 points 5 months ago

Could be a bug in their crash handler, just like, infinitely looping and printing something over and over.

[-] leftytighty@slrpnk.net 4 points 5 months ago

Binary data is almost always more compact than text data

this post was submitted on 19 Sep 2024
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