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[-] Zombie@feddit.uk 15 points 1 month ago* (last edited 1 month ago)

I generally play on difficulty 6. It felt the right balance of difficulty, sample rewards, and enjoyment, for me.

I've been playing since release, so I'm a pretty high level now, and difficulty 6 was just starting to feel a bit too easy, and I was considering bumping up to level 7 as my standard difficulty.

Then this update came out, and I'm lucky to make it out of a level 6 alive! It's very teammate dependent and I find the quality of teammates has significantly degraded. That could be due to a higher percentage of school kids playing vs adults I guess, as it's the summer holidays, but it doesn't make it any less annoying.

Basically, people need to communicate more and remember it's a coop game. Ping the Bile Titans, Chargers, Impalers, there's others on the team that can help. Tagging where you're going on the map helps everyone coordinate. Microphones are not required, I use mine only when an in-game communication method isn't available or I'm being swarmed but still need to say something, probably about once every two games.

I don't enjoy the missions as much as I did before the update, and I think a lot of the blame rests on Arrowhead's shoulders but the user-base also needs to step up and learn to cooperate more in this cooperative game. Don't one-man-army a bile titan, don't ignore teammates that have found a bunker door, work together to increase your odds of survival, success, super credits, samples, and ultimately, fun.

Old man rant over

[-] bouh@lemmy.world 2 points 1 month ago

I don't play much public games, I play with some friends, and I felt the opposite. Usually playing lvl6 against bots, lvl7 against bugs. Lvl7 bugs felt like a cakewalk since the new patch.

But it depends on the planet too. Some planets are hells. Either because of the climate or because of enemy distribution.

this post was submitted on 12 Aug 2024
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