Also worth noting that the fact that Linux gaming works at all on many "Windows-exclusive" titles is an absolute magnificent feat of engineering. For the longest time we've been working to get games working on Linux despite both game developers and engine makers historically expressing anything between disinterest and antagonism towards supporting games on Linux.
But I also get that the final product is still not all that smooth from a user's perspective. Just be sure to put the blame on where it belongs (definitely not Linux, or Wine who has been bending over backwards for over a decade to swim against the flow).
I like Ubuntu Server. It's got a nice installer that is simple and straight to the point, and lots of documentation. I'm also very familiar with it if I need to troubleshoot.
That said, I don't like snaps and every new version pushes them harder. I'm currently learning openSUSE to see if it can become my new go-to for servers.
I always run Linux servers headless, so how the distro does GUI (if an option) is not relevant to me in this scenario.