[-] singledaisy@lemmy.world 1 points 4 hours ago

Hey again! ๐Ÿ‘‹ I just wanted to reach back out and say a huge thank you for your incredibly specific feedback earlier. Mentioning the 115% default zoom on your iPhone 17 Pro and Safari was a lifesaver for reproducing the bug!

I've just pushed a major layout and viewport update that specifically addresses the issues you highlighted:

  • ๐Ÿ“ฑ Fixed the Full-Screen Button: It now responds properly on mobile Safari, giving you an immersive view without the browser chrome.
  • ๐Ÿ” Resolved Viewport & Zoom Cropping: I reworked the responsive scaling so that no UI buttons will get pushed off-screen, even when your Safari default zoom is set to 115% or higher.
  • ๐Ÿ‘† Refined Touch Hitboxes: Tapping should feel much smoother and more accurate now.

While I haven't fully migrated the architecture to a standalone SPA just yet, the updated viewport scaling and working fullscreen mode should make it feel much closer to that clean, native experience you suggested!

I'd be super grateful if you could give it another spin when you have a moment and let me know if it plays smoothly on your iPhone now. Any further feedback is always welcome! ๐Ÿ™๐Ÿš€

[-] singledaisy@lemmy.world 2 points 5 hours ago

Thank you so much! Hearing that you're keeping the tab pinned genuinely makes my day as an indie dev. ๐Ÿฅน

Since I'm building and maintaining these on my own without any huge marketing budget, word of mouth is pretty much everything for me. If you have any friends who enjoy casual brain teasers or spatial puzzles, passing the link along to them would mean the absolute world to me! ๐Ÿ™

Thanks again for the support, and I hope you have a blast clearing out the traffic! ๐Ÿš—๐Ÿงฉ

1
submitted 5 hours ago* (last edited 5 hours ago) by singledaisy@lemmy.world to c/indiegaming@lemmy.world

Hey indie gaming folks! ๐Ÿ–๏ธ Following the super helpful feedback I got from this community on my previous game (Arrow Escape), I just released a brand new directional challenge: Helicopter Escape!

Instead of arrows or cars, you're now clearing a congested helipad. The goal is to strategically tap helicopters to launch them safely into the sky without overlapping rotors or causing mid-air collisions. ๐Ÿš๐Ÿ’ฅ

Itโ€™s completely free, instant-play in your browser (no downloads or sign-ups), and designed for a chill, ad-free experience. ๐Ÿง โœจ

I'm currently optimizing mobile touch hitboxes and viewport scalingโ€”I would love your honest feedback on visual clarity and difficulty scaling! Feel free to test out this new puzzle game on your device and let me know your thoughts! ๐Ÿš€

4

Hey indie gaming folks! ๐Ÿ–๏ธ Following the amazing feedback on my free online arrow escape game, I just released a brand new directional puzzle: Traffic Escape!

In this new game, you strategically tap gridlocked cars to clear a chaotic parking lot without crashing. It's completely free, instant-play in your browser (no downloads/sign-ups), and designed for a chill, satisfying spatial brain workout. ๐Ÿง โœจ

I'm currently fine-tuning mobile touch hitboxes and viewport scalingโ€”I would love your honest feedback on how the controls and difficulty curve feel on your specific device! Try it out and let me know your thoughts! ๐Ÿš—๐Ÿš€

[-] singledaisy@lemmy.world 2 points 6 hours ago

Thank you so much for the kind words and for wanting to share the game! ๐Ÿ™ I'm thrilled to hear the desktop gameplay felt intuitive and smooth!

Regarding that timeout prompt: since the game literally just launched, there are actually zero ads embedded right now! What you saw is just an inactive, pre-built ad slot that doesn't trigger or display any real ads.

But you are 100% rightโ€”even seeing that prompt feels yucky and breaks the chill vibe. Thanks to your advice, I'm going to remove that pre-built slot right now to ensure a much better experience for everyone. Thanks again for helping me polish it! ๐ŸŽฎโœจ

[-] singledaisy@lemmy.world 1 points 6 hours ago

Thank you so much for the detailed technical feedback! ๐Ÿ™ Knowing your exact setup (iOS Safari at 115% zoom) is incredibly helpful.

I appreciate the SPA suggestion! However, I am actually actively working on a fix right now to get the mobile fullscreen button and zoom scaling working properly as-is, without needing a full architecture rebuild.

A fix will be rolling out soon. Truly appreciate you testing it out! ๐Ÿ› ๏ธโœจ

11

Hi everyone,

I'm an indie creator who really enjoys clean, minimalist logic puzzles. Lately, I felt that too many web and mobile games are overcrowded with pop-ups, forced daily sign-ins, and overwhelming visual clutter.

I wanted to build something extremely simple: a game you can fire up in your browser instantly, test your spatial logic for 5 or 10 minutes, and feel that satisfying "click" when a grid clears.

So, I created this free online arrow escape game.

What it's all about:

  • 100% Browser-based: No downloads, no account registrations needed.
  • Pure Spatial Logic: Focused entirely on path-finding and grid clearing.
  • Zero Distractions: Designed specifically for a quick, calming mental break during work or study.

I am currently trying to polish the level design and difficulty curve. I would really appreciate any feedback from fellow puzzle enthusiasts here!

Did you find the mechanics intuitive? How does the touch/click controls feel on your device? Thanks for checking it out!

singledaisy

joined 3 months ago