[-] bargu@lemmy.world 3 points 2 months ago

Lots of enemies do double damage, half of them are flying enemies that always stay a nanometer too far away to hit throwing ranged attacks that feel like homing missiles, common enemies take 4-15 hits to kill, random background objects will often release explosives when you destroy them, benches are few and far between... It's like team cherry only listened to the most hardcore hollow knight fans while making the game. I'm loosing my fucking mind here.

[-] bargu@lemmy.world 2 points 3 months ago

You can't, unless you compile it from linux-next, 6.17 hasn't been merged yet.

[-] bargu@lemmy.world 12 points 3 months ago

Servers are like 90% Linux.

[-] bargu@lemmy.world 1 points 3 months ago

GPU limited is 1440p highest preset available, CPU limited is 1080p lowest preset available.

[-] bargu@lemmy.world 8 points 3 months ago

Fsync hasn't been dropped from the kernel, 6.15 still supports it, this test was done on 6.15.

[-] bargu@lemmy.world 3 points 3 months ago

just skipped around through some of the CPU-limited sections since I imagine that's the only part that matters.

Yeah, pretty much, I included both for the sake of it.

In any case, it seems like there's not much to gain from using NTSYNC yet; maybe improvements will be made to at least tie FSYNC. My rudimentary (possibly incorrect) understanding is that FSYNC is hacky and that NTSYNC is the "correct" way to do it, so if nothing else getting NTSYNC to tie FSYNC means FSYNC can be deprecated at least.

It might be better in the future, but it's not there yet, the implementation is not even finished to be fair.

46
submitted 3 months ago by bargu@lemmy.world to c/linux_gaming@lemmy.world

Another Ntsync x Fsync comparison by me, enjoy.

[-] bargu@lemmy.world 2 points 3 months ago

This took a while https://www.youtube.com/watch?v=hjvw7UDh9YY, no performance boost on cyberpunk for me.

[-] bargu@lemmy.world 8 points 3 months ago

I did a very quick and dirty test here and it appears to be still slower than fsync by about 10 ~ 12%, I'll test it better later.

[-] bargu@lemmy.world 17 points 4 months ago

"European game industry"

Looks inside

US, Japan, China

[-] bargu@lemmy.world 16 points 4 months ago

Brasil, the name comes from Pau Brasil, a tree that has a deep red color, used to make dye and for its quite beautiful red wood. The word Brasil comes from brasa (ember), essentially means "tree that's red like an ember".

bargu

joined 4 months ago