382
Rule (lemmy.blahaj.zone)
submitted 1 month ago by autumn64 to c/196
523
Trash rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
298
:3 rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
456
Fart rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
474
LO Satan rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
351
France rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
[-] autumn64 9 points 2 months ago

I know, but I didn't make the meme anyway, so 🤷‍♀️

407
Charles II Rule (lemmy.blahaj.zone)
submitted 2 months ago by autumn64 to c/196
121
Rule (lemmy.blahaj.zone)
submitted 7 months ago by autumn64 to c/196
[-] autumn64 4 points 8 months ago

C programmer here. I can't code in Rust and although I do have some interest in learning it, C is still the best one to me. Probably not the best way to do it, but I'd do something like this (based on the code in your ss):

typedef struct Player{
      float pos_x;
      float pos_y;
      float rotation;
} Player;

Player player_new(){
      Player player;
      player.pos_x = 0.0;
      player.pos_y = 0.0;
      player.rotation = 0.0;
      return player;
}

void player_move(Player *player, float x, float y){
      player->pos_x += x;
      player->pos_y += y;
      return;
}

void player_rotate(Player *player, float by){
      player->rotation += by;
      return;
}

int main(int argc, char *argv[]){
      Player player1 = player_new();
      player_move(&player1, 10.0, 10.0);
      player_rotate(&player1, 180.0);

      return 0;
}

I would probably move the struct Player and the functions player_new, player_move and player_rotate to another file (like player.c or sth), I'd create its respective header file with the definitions of each thing and with that I basically created a simple interface to create and handle players without needing OOP. English is not my native language, so I'm not really sure about what's the name of the programming paradigm used in C (which definitely is not OOP), but in my native language we call it "programación estructurada", which in English would be something like "structured programming".

Tbh I code in both non-OOP and OOP languages (most of the time C, JS and Python) and to me both paradigms are just fine. You can pretty much do anything in either, but each of them might work better for you on different situations and depending on your needs. I also use Vim btw.

708
rule (lemmy.blahaj.zone)
submitted 11 months ago by autumn64 to c/196
95
btw :3 (lemmy.blahaj.zone)
submitted 11 months ago by autumn64 to c/unixsocks
485
rule (lemmy.blahaj.zone)
submitted 11 months ago by autumn64 to c/196
456
Jack Sparrow rule (lemmy.blahaj.zone)
submitted 11 months ago by autumn64 to c/196
[-] autumn64 8 points 11 months ago

I'm not sure if it's entirely degoogled, but I use LineageOS 19 without gapps and it goes quite nicely.

[-] autumn64 17 points 1 year ago
[-] autumn64 13 points 1 year ago* (last edited 1 year ago)

It's been 8 hours since the poll started, maybe somebody has already voted the "Other" option.

EDIT: Yep. I just checked and 4 people have voted "Other" so far.

[-] autumn64 8 points 1 year ago

Aztec and mayan calendars iirc was 18 months of 20 days each and 5 extra days at the end of the year.

[-] autumn64 11 points 1 year ago

Clown, eggs, two, four, six, eight, gas, liquid, solid

[-] autumn64 2 points 1 year ago

Yeah I also do see a lot more content of the communities I'm subbed to than of the instance I created my account in.

[-] autumn64 9 points 1 year ago

Lmao welcome to Linux though!

[-] autumn64 14 points 1 year ago

I mean, do the people at the fediverse really talk mainly about Linux? I see in both Lemmy and Mastodon more people talking about US politics, LGBTQ+ stuff and furrys (lmao) than anything related to technology in general. I guess the kind of content someone sees would depend a lot on the instance someone creates their account in?

[-] autumn64 20 points 1 year ago* (last edited 1 year ago)

Welcome! Some of my must-have FOSS software for GNU/Linux are:

  • ONLYOFFICE: Similar functionality to that of MS Office, but free and open-source, very nice compatibility with .docx documents and all the excel formulas I use are still there.
  • Boxes: If you like or need virtual machines, Boxes is one of the best FOSS solutions out there, I have made Windows, BSD and Linux virtual machines using Boxes and they work flawlessly, and the drag-drop feature to send files from the host to the guest machines is absolutely nice.
  • Konversation: In my opinion the best graphical IRC client, with HexChat also worth noting.
  • Kdenlive: I have used many video editors in my life, both FOSS and proprietary, but Kdenlive is the one who made me stay. I have even remastered old 80s Betamax videos using only Kdenlive.
  • TeXstudio: If you like LaTeX, this editor is absolutely wonderful and it works out of the box.
  • Prism Launcher: If you like Minecraft, this is the only launcher that actually worked on my Fedora installation, and it's so easy to install mods, resource packs, shaders, etc. that I already consider it to be the best FOSS launcher for both premium and non-premium instances.
  • HandBrake: I just love this open-source video transcoder so much.
  • fre:ac: I have used this FOSS audio encoder since I was a kid when I wanted to convert mp3 music to a format that my DSi could read. Nowadays I still use it to convert from and to any type of audio and it just never fails.
  • RaccoonLock: A modern-looking and private password manager that is wonderful if you just want to store your passwords locally in your PC and you do not care about syncing them with other devices (although such feature is partially possible through the creation of backups).

It's also worth mentioning other FOSS software like VLC, VS Code (though it's not entirely FOSS, with Codium being an actual FOSS version), OBS Studio, GParted, PDF Mix Tool and FreeTube. Welcome to the GNU/Linux world! I hope you enjoy it and you find these utilities useful :).

[-] autumn64 2 points 1 year ago

Lmao 💀💀

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autumn64

joined 1 year ago