[-] ampersandrew@lemmy.world 1 points 1 day ago

Fresh off the Borderlands movie, they sold tons of their Pandora collection, and concurrent players shot up. It may not have been the movie they wanted it to be, but it mostly achieved the same goal.

[-] ampersandrew@lemmy.world 6 points 1 day ago* (last edited 1 day ago)

Other than GOTY edition of the first game, this entire series has LAN (so far), which is commendable and stupidly rare! I hope the GOTY edition doesn't show that they're nixing this for BL4 as well.

[-] ampersandrew@lemmy.world 2 points 2 days ago

You can download Game Pass games and play them on SteamOS? News to me, even after a quick web search to verify it. Streaming is a poor substitute.

[-] ampersandrew@lemmy.world 4 points 2 days ago

The good thing about GOG is that you don't have to trust them, since there's no ecosystem lock-in like other stores have. If you continue to shop there, it's only in your favor, and they've got a better shot at sticking around. They're currently leaning into the concerns that more and more of us have about preservation, so that appears to be a market worth money, and hopefully they're right. Microsoft is not in the business of loss leading right now, so I'm not super concerned about that kind of threat, and if they were going to try to squeeze out a competitor, they'd be going after Steam, not GOG.

[-] ampersandrew@lemmy.world 2 points 2 days ago

What about GOG concerns you?

[-] ampersandrew@lemmy.world 11 points 3 days ago

Streaming has plateaued, and I don't see anyone overcoming that plateau. The console market is coming to an end, but the transition is to PC gaming, not streaming, and we can measure that.

[-] ampersandrew@lemmy.world 8 points 3 days ago

It's too expensive to make those kinds of exclusives anymore, which means they take longer to make, which means there are fewer of them. Sony can't make enough PlayStation exclusives to justify me buying a PlayStation anymore, so I don't buy one, so they put them on PC too, so there's even less reason for me to have a PlayStation. Console exclusives are on their way out of fashion.

[-] ampersandrew@lemmy.world 26 points 3 days ago

"There is literally no reason to buy this handheld," Fryer opined of the ROG Xbox Ally. "

You want access to games or services that are either better or only available on Windows without having to deal with the desktop Windows interface. That is literally the reason to buy it. Game Pass and popular live services can woo plenty of people over.

Gotta say, from the few times I've come across her channel, she seems like a shit-stirrer, and right wing rage baiters seem to love quoting her.

But what is the long-term plan?

To transition to a world where "Xbox" is the brand slapped across Microsoft's Windows gaming endeavors and they mostly serve as a Game Pass purveyor and the largest third party publisher by market cap.

Where are the new hits?

This one is really surprising as a question, because if you could will hits into existence, everyone would do it, but for a publisher of their size, they're doing more in recent years to create new franchises than most, even if they then lay off the team behind Hi-Fi Rush. South of Midnight came out this year; Outer Worlds 2, Avowed, and Grounded all came out of Obsidian as well as the much smaller Pentiment; and Clockwork Revolution got a sizable demo on display just this summer.

[-] ampersandrew@lemmy.world 4 points 3 days ago

Will [FBC: Firebreak] have the staying power for the long-run?

Maybe not! But that's (probably) okay! It's not a live service. (It doesn't have LAN either, which is a personal gripe of mine, but they don't seem to intend for you to play this one for very long.) Most games don't last very long in the public consciousness, no matter how good they are. I just played some Hypercharged: Unboxed with a friend of mine, because there haven't been much of any deathmatch shooters in years, and it was just what the doctor ordered. It's been so long since the FPS genre was about this that Perfect Dark (the person on Lemmy) might not even remember an era where shooters were often very similar to Perfect Dark (the video game), and that sucks.

Speaking of things that suck, I hope your health situation improves. Best of luck. We'll be here when you get back.

[-] ampersandrew@lemmy.world 1 points 4 days ago

It's the in between missions riding that I was referring to. The previous game was much more lenient about giving you opportunities to fast travel. Also, when I played the game, mods weren't an option, and OP might be looking for Xbox games.

[-] ampersandrew@lemmy.world 4 points 5 days ago

I would describe Red Dead Redemption II as having significant fluff, not just in how much time it wastes getting from A to B a lot of times but also in that whole island chapter, Act 4, I think.

[-] ampersandrew@lemmy.world 6 points 5 days ago

Nor is it trash. That game rules.

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submitted 2 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don't know what this does differently from Borderlands 3, but I really like what I see. This looks great.

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submitted 2 months ago* (last edited 2 months ago) by ampersandrew@lemmy.world to c/games@lemmy.world

I've been playing through the Borderlands games for the first time lately and really enjoying them. I should be through the Pre-Sequel and 3 by then. Also, there's probably something we can infer about the GTA 6 release date from this, given the leak that Mafia: The Old Country comes out August 8th.

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submitted 2 months ago by ampersandrew@lemmy.world to c/games@lemmy.world
  1. Larian is working on two games right now and restructuring the company around making both of those projects flow.
  2. They've got a new narrative team meant to improve the work processes of detecting issues with player reactivity in complex RPGs.
  3. Vincke has a lot to say about machine learning, and it's somehow both vague and nuanced. He sees it as a way to speed up development on certain tasks, particularly prototyping and detecting problems that come up from iteration and changes, without replacing the need for handcrafted content.
  4. For some reason, we're still talking about "single player games are dead" discourse, even though Larian made the Best Multiplayer Game of 2023 and single player games are demonstrably, all the time, not dead.
  5. At least #4 led to an interesting discussion about how to lead a sustainable game business, including how to manage your "S" growth curve with more innovation. Mostly, Vincke summarizes it as "happy player, happy business", which you might have surmised from his Game Awards speech.
  6. Then there's some pretty low-hanging fruit when it comes to interacting with a game's community that's difficult to argue with, like "embrace mods that put your characters in other games".
  7. Vincke says the team finds DLC boring to make, so they don't really want to make it anymore.
  8. As far as what Larian's actually doing next, with the interviewer Tamoor Hussain keeping it to things that Vincke will actually answer, Vincke is hoping to make a pipeline over the next 5 years where they can get multiple RPGs in development at the same time smoothly. About as close as we'll get to a timeline on their next game is that Vincke says his wife will divorce him if their next game isn't out 5 years from now.
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submitted 2 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

Prices for accessories will be increasing to compensate for tariffs.

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submitted 2 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

"Europe" also includes the UK. It's worth noting that GTA 6 will move a lot of PS5s when it releases.

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submitted 3 months ago by ampersandrew@lemmy.world to c/games@lemmy.world
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submitted 3 months ago by ampersandrew@lemmy.world to c/games@lemmy.world
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submitted 3 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

The link is a livestream, and it was just announced during the Arc World Tour finals. In case you aren't familiar, the stand-in for ranked mode in the game for the past four years has been this awful tower system that more or less everyone hated since we saw it in the beta, but ArcSys dug their heels in and said it's staying. It's now going to be replaced by (exist alongside, as a legacy feature) a proper ranked mode like any other competitive game. And if you don't know what frame data is in fighting games, it's the information that competitive players use to answer questions in training mode. This has existed as a mod for the PC version for some time, that frustratingly goes out of date every time a new patch for the game comes out, so it's great to finally have it in the game. Strive has been successful sort of despite these things.

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submitted 3 months ago* (last edited 3 months ago) by ampersandrew@lemmy.world to c/games@lemmy.world

From Jez Corden. Further supporting the idea that the next Xbox is just a PC with a custom shell, which is about the only way a new Xbox makes sense anyway.

EDIT: Also from Jez Corden, Xbox handheld coming later this year.

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submitted 4 months ago* (last edited 4 months ago) by ampersandrew@lemmy.world to c/games@lemmy.world

I'm not well versed in C&C, but it's always good to see more games open sourced.

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submitted 4 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

Warner Bros. is also canceling the Wonder Woman game.

This is maybe the biggest bloodbath we've seen in this industry? What a damn shame.

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submitted 4 months ago by ampersandrew@lemmy.world to c/games@lemmy.world

#StopKillingGames

A bit poetic for it to coincide with the next big Monster Hunter, as I liked it better than Monster Hunter.

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ampersandrew

joined 1 year ago