[-] ProtokSt@rimworld.gallery 2 points 2 years ago

I like your visual styling of garden. And car is fun.

[-] ProtokSt@rimworld.gallery 1 points 2 years ago

Say no more, Inqusitor Torquemada going to vist to check loyalti of that monastery.

[-] ProtokSt@rimworld.gallery 1 points 2 years ago

best rimworld monastery I have ever seen

[-] ProtokSt@rimworld.gallery 3 points 2 years ago

This time I decided to exclude several events similar to those shown earlier. Such as events in caravans. But now, in the end, I understand that they could also be filmed and included in the video.

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Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet.
On Third Year we had only Mechanoids as raiding enemies. More then 12 mech events invade our colony.

[-] ProtokSt@rimworld.gallery 2 points 2 years ago

Great work!

It hard to bear it! It is a glitter world base! Such a beautiful geometry! Auh, my eyes! We need to send our bad asses there: toxic-pigskin-vampire-huskars. To make breakfast together of course.

[-] ProtokSt@rimworld.gallery 1 points 2 years ago

Continuing our colony timelapse, 3rd Year is ready. We removed the ineffective killbox, put in more canopy-roof for toxic fallout event, prolonged the tail of the spiral closer to the edge of the map. And we would have reached the edge of the map if not for several breacher raids in a row. https://youtu.be/Rsz8zHoSAcw

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Continuing our colony timelapse, 3rd Year is ready.
We removed the ineffective killbox, put in more canopy-roof for toxic fallout event, prolonged the tail of the spiral closer to the edge of the map. And we would have reached the edge of the map if not for several breacher raids in a row.

[-] ProtokSt@rimworld.gallery 2 points 2 years ago

Hmm.. I should make more observations of sappers. Thanks

About that turret. I thought that collision mechanic work only if turret is surrounded by doors. And it works for me 99%.

Can you share the save file with this base?

[-] ProtokSt@rimworld.gallery 1 points 2 years ago

I like this blind tunnel around the base in the mountain.
А почему турель на входе в базу окружена стеной? upd Why is the turret at the entrance to the base surrounded by a wall? that was a terrible missclick, sorry

[-] ProtokSt@rimworld.gallery 2 points 2 years ago

Continuing our colony events with this video of Year 2. Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.

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Continuing our colony events with this video of Year 2.
Cult of Planet is a colony of a progressors society, whose goal is to infiltrate this planet. Second Year ends with AI Core treasure.

[-] ProtokSt@rimworld.gallery 2 points 2 years ago

smart traps, I should mark

[-] ProtokSt@rimworld.gallery 2 points 2 years ago

Seems it was peaceful gaming )

7
submitted 2 years ago* (last edited 2 years ago) by ProtokSt@rimworld.gallery to c/RimWorldPorn@rimworld.gallery

I play non-square maps usually, and I got a permission to post this one. In memorize my colony and it's story I made: a timelapse with music and events variants

For starting of the colony I switched off all DLCs and made a list of mods with only UI and mechanics improvements without new objects. Later I will switch on additional content to improve base and gameplay.

Map Size: 384x216 Seed: ангкоркита Tile: 44577 27 Pawns and lots of animals Tropical Forest with adjacent tiles extras

Thank you for your attention

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ProtokSt

joined 2 years ago