[-] OpheliaAzure 1 points 10 hours ago

Thank you! It is one of my favourite series not only for the story but such an interesting world. The "savage worlds" is a rule-set for a tabletop roleplaying game. Basically some people agree to get together and tell a story in an agreed upon setting and using dice to settle any disagreements or represent random chance in a story. The most popular one is dungeons and dragons which is a more usual fantasy setting while savage worlds can be used to explore many settings.

[-] OpheliaAzure 1 points 3 days ago

I do and sent a message

[-] OpheliaAzure 1 points 4 days ago

Hello, thanks for replying. I have two others that I've played with for a couple years now and I'm pretty sure Tuesday works for them. I'll DM you my discord so I can get you invited to the discord space. I had considered doing a pirate game but would have to do a bit more work converting, also a big fan of ETU!

19
submitted 5 days ago* (last edited 5 days ago) by OpheliaAzure to c/games@lemmy.world

Hello! I am looking for more players for a weekday game, Tuesday, Wednesday or Thursday starting around 7:00 - 9:00 PM CET and lasting around 3 hours with a break part way through.

I am liking the idea of running savage worlds which presents itself as "fast, furious, fun" but I have a variety of systems that I'm comfortable running. (No D&D, Path/Starfinder)

You build characters by selecting attributes, skills, and feats. To accomplish something you roll a dice (1d4 - 1d12) based on the appropriate skill trying to get a 4 or higher, if you get 8,12 (etc.) You are able to critically succeed. All dice explode, meaning if you roll the highest number on a dice (a 4 on a 1d4, 6 on a 1d6, etc.) you reroll and add it the previous roll(s).

I plan to use the setting book "Vermilium" which is dark fantasy + western + post-post apocalypse (the image touchstones include: Tri-gun, Outlaw Star, Steel Ball Run, Cowboys & Aliens, El Topo, Wild Wild West, and the Pathfinder setting Alkenstar).

I have been running TTRPG games for fediverse folks for a few years now and have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership)

I have previous experience with the above as well as D&D 5e, Blades in the Dark, Monster of the Week, ICONS, Starfinder and Vampire the Masquerade 5e.

I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated discord server and I'm happy to help folks with roll20.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make characters and with whatever remaining time we will jump into the game.

I have a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me.

Thanks for reading and let me know if you are interested.

8
submitted 5 days ago by OpheliaAzure to c/rpg@lemmy.ml

cross-posted from: https://lemmy.blahaj.zone/post/46589377

Hello! I am looking for more players for a weekday game, Tuesday, Wednesday or Thursday starting around 7:00 - 9:00 PM CET and lasting around 3 hours with a break part way through.

I am liking the idea of running savage worlds which presents itself as "fast, furious, fun" but I have a variety of systems that I'm comfortable running. (No D&D, Path/Starfinder)

You build characters by selecting attributes, skills, and feats. To accomplish something you roll a dice (1d4 - 1d12) based on the appropriate skill trying to get a 4 or higher, if you get 8,12 (etc.) You are able to critically succeed. All dice explode, meaning if you roll the highest number on a dice (a 4 on a 1d4, 6 on a 1d6, etc.) you reroll and add it the previous roll(s).

I plan to use the setting book "Vermilium" which is dark fantasy + western + post-post apocalypse (the image touchstones include: Tri-gun, Outlaw Star, Steel Ball Run, Cowboys & Aliens, El Topo, Wild Wild West, and the Pathfinder setting Alkenstar).

I have been running TTRPG games for fediverse folks for a few years now and have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership)

I have previous experience with the above as well as D&D 5e, Blades in the Dark, Monster of the Week, ICONS, Starfinder and Vampire the Masquerade 5e.

I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated discord server and I'm happy to help folks with roll20.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make characters and with whatever remaining time we will jump into the game.

I have a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me.

Thanks for reading and let me know if you are interested.

9
submitted 5 days ago by OpheliaAzure to c/ttrpglfg@ttrpg.network

Hello! I am looking for more players for a weekday game, Tuesday, Wednesday or Thursday starting around 7:00 - 9:00 PM CET and lasting around 3 hours with a break part way through.

I am liking the idea of running savage worlds which presents itself as "fast, furious, fun" but I have a variety of systems that I'm comfortable running. (No D&D, Path/Starfinder)

You build characters by selecting attributes, skills, and feats. To accomplish something you roll a dice (1d4 - 1d12) based on the appropriate skill trying to get a 4 or higher, if you get 8,12 (etc.) You are able to critically succeed. All dice explode, meaning if you roll the highest number on a dice (a 4 on a 1d4, 6 on a 1d6, etc.) you reroll and add it the previous roll(s).

I plan to use the setting book "Vermilium" which is dark fantasy + western + post-post apocalypse (the image touchstones include: Tri-gun, Outlaw Star, Steel Ball Run, Cowboys & Aliens, El Topo, Wild Wild West, and the Pathfinder setting Alkenstar).

I have been running TTRPG games for fediverse folks for a few years now and have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership)

I have previous experience with the above as well as D&D 5e, Blades in the Dark, Monster of the Week, ICONS, Starfinder and Vampire the Masquerade 5e.

I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated discord server and I'm happy to help folks with roll20.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make characters and with whatever remaining time we will jump into the game.

I have a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me.

Thanks for reading and let me know if you are interested.

55
submitted 4 months ago by OpheliaAzure to c/games@lemmy.world

cross-posted from: https://lemmy.blahaj.zone/post/40553079

Hello! I have been running TTRPG games for lemmy folks for a few years now and we are moving into our next system, Mothership. I have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership 1shots) for folks from here.

I have previous experience with D&D 5e, Blades in the Dark, Monster of the Week, ICONS, and Vampire the Masquerade 5e. I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

The campaign themes are expected to touch on Body Horror, Capitalistic Horror, and Monster Horror.

We play weekly for about 3 hours starting at around 20:00 CET/14:00 EST on Thursday.

There are two to three returning players and I'm looking for another player or two. We usually run if there are 3 players.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated hexbear ttrpg discord server and I'm happy to help folks with roll20.

Mothership is a retro-future lightweight system that leans heavily on survival horror. The image moodboard in the post is one I made to reflect the campaign which I expect to run for about 10-15 sessions but am always happy to extend if the players want to.

The media touchstones I had in mind are: Altered Carbon, The Expanse, Alien, Matrix Reloaded. The players are the crew of a recently decommissioned cargo vessel docking at an outlaw space station on the edge of known space. The station known as Prospero's Dream is home to a handful of factions and has strict Oxygen rationing. The crew will need to find a way to scrape together credits to repair/upgrade their ship so they can get back to Inner Space or save the space station.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make the crew and whatever remaining time we will jump into the game on the ship as it approaches Prospero's Dream.

There is a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me, I am looking to start the 7th of April.

Thanks for reading!

14
submitted 4 months ago by OpheliaAzure to c/rpg@lemmy.ml

Hello! I have been running TTRPG games for lemmy folks for a few years now and we are moving into our next system, Mothership. I have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership 1shots) for folks from here.

I have previous experience with D&D 5e, Blades in the Dark, Monster of the Week, ICONS, and Vampire the Masquerade 5e. I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

The campaign themes are expected to touch on Body Horror, Capitalistic Horror, and Monster Horror.

We play weekly for about 3 hours starting at around 20:00 CET/14:00 EST on Thursday.

There are two to three returning players and I'm looking for another player or two. We usually run if there are 3 players.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated hexbear ttrpg discord server and I'm happy to help folks with roll20.

Mothership is a retro-future lightweight system that leans heavily on survival horror. The image moodboard in the post is one I made to reflect the campaign which I expect to run for about 10-15 sessions but am always happy to extend if the players want to.

The media touchstones I had in mind are: Altered Carbon, The Expanse, Alien, Matrix Reloaded. The players are the crew of a recently decommissioned cargo vessel docking at an outlaw space station on the edge of known space. The station known as Prospero's Dream is home to a handful of factions and has strict Oxygen rationing. The crew will need to find a way to scrape together credits to repair/upgrade their ship so they can get back to Inner Space or save the space station.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make the crew and whatever remaining time we will jump into the game on the ship as it approaches Prospero's Dream.

There is a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me, I am looking to start the second week of April.

Thanks for reading!

15
submitted 4 months ago by OpheliaAzure to c/ttrpglfg@ttrpg.network

Hello! I have been running TTRPG games for lemmy folks for a few years now and we are moving into our next system, Mothership. I have previously run (Cyberpunk Red, Shadowrun 5e, Lancer, The Burning Wheel, Pathfinder 2e, Shadowdark, Ars Magica, Masks, Delta Green, Mothership 1shots) for folks from here.

I have previous experience with D&D 5e, Blades in the Dark, Monster of the Week, ICONS, and Vampire the Masquerade 5e. I tend to run according to the rules more than homebrew, am more merciful than antagonistic, rely on prep more than improv, faction over disparate NPCs, lower amounts of explicit violence/gore, complex encounters, slow burn terror over horror.

The campaign themes are expected to touch on Body Horror, Capitalistic Horror, and Monster Horror.

We play weekly for about 3 hours starting at around 20:00 CET/14:00 EST on Thursday.

There are two to three returning players and I'm looking for another player or two. We usually run if there are 3 players.

We use Discord for voice & session scheduling and Roll20 for the virtual table top, it is a dedicated hexbear ttrpg discord server and I'm happy to help folks with roll20.

Mothership is a retro-future lightweight system that leans heavily on survival horror. The image moodboard in the post is one I made to reflect the campaign which I expect to run for about 10-15 sessions but am always happy to extend if the players want to.

The media touchstones I had in mind are: Altered Carbon, The Expanse, Alien, Matrix Reloaded. The players are the crew of a recently decommissioned cargo vessel docking at an outlaw space station on the edge of known space. The station known as Prospero's Dream is home to a handful of factions and has strict Oxygen rationing. The crew will need to find a way to scrape together credits to repair/upgrade their ship so they can get back to Inner Space or save the space station.

I will provide all the rules needed and we will have a session 0.5 where we go over some of the safety tools I like to use (X-Card & Lines and Veils), make the crew and whatever remaining time we will jump into the game on the ship as it approaches Prospero's Dream.

There is a hard line with Romance/Sexual content, and Young Children. There are veils for Extreme Violence, Torture, Adolescent Children and Player vs Player.

Feel free to respond here or DM me, I am looking to start the second week of April.

Thanks for reading!

OpheliaAzure

joined 2 years ago