[-] DragonBard@ttrpg.network 11 points 2 weeks ago

Start with plain old Gramps. It can export to static sites with several different templates. Gramps Web is not easy to host or run. It was designed for some specialized things.

https://gramps-project.org/blog/

[-] DragonBard@ttrpg.network 5 points 1 month ago

I've taken the creator of TravellerMap.com out to lunch several times when at TravellerCon.

Due to the conditions of his job, he can't accept any monetary donations or payment for his work on TravellerMap.com.

[-] DragonBard@ttrpg.network 3 points 1 month ago

Obsidian now has a native query ability via the Bases core plugin. I've barely played with it though.

[-] DragonBard@ttrpg.network 3 points 2 months ago

If you are not wed to git, and are willing to try something else, why not give Fossil SCM a try. It's created and maintained by the creator of SQLite. It's a single executable that provides everything for modern source code management, including a website, and even has an official docker file that just works.

Issue tracking, forum support, email, it's all there, in a single executable that can serve as both the front and back end depending on how you launch it. And it's a smaller install than git by itself.

[-] DragonBard@ttrpg.network 2 points 3 months ago

I've been an on and off member of the ARRL every since I was first licensed in the 90s. At one point, I was even a VE. I don't remember exactly what made me decide to drop membership many years ago, but in the following years the actions of the ARRL have not inspired confidence.

I have received zero emails about my VE status, and I haven't participated in any licensing sessions in years.

[-] DragonBard@ttrpg.network 3 points 3 months ago

I'm a registered user of LotW, but not an ARRL member. Pretty sure they sent it to all registered users.

[-] DragonBard@ttrpg.network 4 points 3 months ago

Yes, the story engine is the core system. It's primarily what I used for my solo game, as Traveller has enough other systems to fill in the world running. But I think the character engine might be simpler than using something like the Traveller 5 personals system if you truly need some randomness to how NPCs will react.

[-] DragonBard@ttrpg.network 5 points 3 months ago

I'm going to suggest the Motif system, as it has Story, Character, and World emulators that might make it easier to run.

https://www.drivethrurpg.com/en/publisher/7970/thought-punks/category/38729/motif-framework

I have used this system for a solo game of Traveller and it worked quite well.

[-] DragonBard@ttrpg.network 5 points 5 months ago

One per universe. Of course I play ttrpgs.

[-] DragonBard@ttrpg.network 3 points 6 months ago

Biggest issue I see with gramps-web is that it is only available as a docker image. While awesome from a distribution standpoint, many don't have a docker based web hosting account.

14
Gramps 6.0 released (gramps-project.org)

Didn't see any posting about this. Gramps 6.0 was released on March 20th.

[-] DragonBard@ttrpg.network 2 points 7 months ago

Already own those. They are quite good and if you like random tables of fun stuff with an excellent Traveller theme, I recommend them.

[-] DragonBard@ttrpg.network 5 points 7 months ago

Blue Planet is getting an update - Blue Planet: Recontact

The Kickstarter closed some time ago, and several beta PDFs have been provided.

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DragonBard

joined 7 months ago