261

And the damn thing still broke sales records with 18 million copies sold.

Give me a fucking break.

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[-] circuitfarmer@lemmy.world 103 points 8 months ago

I guess it's time to play with Yuzu! Thanks Nintendo for the nod.

[-] PopOfAfrica@lemmy.world 6 points 8 months ago

I'm not gonna lie a hacked Nintendo Switch is a far better experience. You could even buy one used if the hang-up is giving Nintendo money.

[-] Rai@lemmy.dbzer0.com 15 points 8 months ago

Yeah it’s absolutely not better than playing games at 1440p/60+FPS with graphics mods.

[-] PopOfAfrica@lemmy.world 2 points 8 months ago

I find the juttering from shader compilation to be substantially worse. If that doesn't bother you, it's fine, but it bothers me immensely. Usually, it really needs better precompilation, Potentially crowdsourced in a database like Steam's pre-compilation is on Linux.

[-] dontwakethetrees@lemmy.world 5 points 8 months ago

Issue with community sourced precompilation is that it heavily crosses the line for copyright. Thats why tools Ryusak explicitly say to not goto Ryujinx and discuss shader sharing, Ryusak, etc.

[-] KickMeElmo@sopuli.xyz 67 points 8 months ago

Get fucked Nintendo. You have no ground to stand on, this is just harassment.

[-] Phen@lemmy.eco.br 54 points 8 months ago

I bought the game but still played it in Yuzu instead.

[-] steal_your_face@lemmy.ml 14 points 8 months ago* (last edited 8 months ago)

Same lol

Edit: of course dumped the keys and game from my own hacked switch.

[-] ivanafterall@kbin.social 7 points 8 months ago

Likewise. Why would I not play it upscaled to 4K, etc?

[-] Affidavit@aussie.zone 43 points 8 months ago

“In effect, Yuzu turns general computing devices into tools for massive intellectual property infringement of Nintendo and others’ copyrighted works.”

So, what's the point of the Switch then? If all these devices can play any Switch game, yet Nintendo refuses to allow people to buy and run them on these devices, then it sounds to me like they've done this to themselves. I empathise for all the work developers have put into their games, but I have no sympathy for the executives who decide to make their games exclusive to an overpriced irrelevant piece of technology.

[-] ForgotAboutDre@lemmy.world 7 points 8 months ago

The switch platform was very unique when it launched. It has inspired a new category of gaming devices.

It's also the most reliable and (easily) controllable portable gaming console that has significant new game support. PC, Xbox and playstation make it too easy for children to access online chats and adult content. The switch and by extension Nintendo ecosystem severely limit this.

It's great for playing games with younger family members in person and online. Whereas the alternative platforms should only be used by young children when they are actively being monitored by an adult. It allows the child some independence without danger. Not just stranger danger, many businesses are desperate to directly communicate with children with no adult in between. It's perverse we allow this type of advertising and targeting. The Nintendo switch severely limits this, and provides further limits in an easy to use app.

The customers of the steam deck wouldn't tolerate this. They expect a fully portable gaming pc. Artificial limitations would only frustrate their user base. People already expect these limitations when they buy a Nintendo product so it's less of an issue.

Nintendo always innovates on the hardware. The switch doesn't appear as innovate now. But that's only because the innovation was so good it was widely replicated. Supporting technology was also a factor.

If Nintendo make a switch 2 that only improves processing and screen resolution, it will be the least innovative console generation they ever had. But it would the standard affair for most gaming hardware manufacturers.

The protections incentives Nintendo to pursue innovation in gaming, in both hardware and software. Everyone else only does software, even the Steam deck is a follower. This approach is still risky with these protections. As not every hardware system is highly profitable, as we saw with the Wii U. The Wii U was great and very innovative but didn't capture much market share and many great games didn't sell as well as they should have (Nintendo remade many in the switch, but classics like Nintendo land can't be supported on any other device easily).

If you don't like this you don't need to support Nintendo, there are plenty of games being released that don't require dedicated hardware. More are being released than you could ever expect to play in a lifetime.

[-] HATEFISH@midwest.social 6 points 8 months ago* (last edited 8 months ago)

The switch platform was very unique when it launched. It has inspired a new category of gaming devices

The switch is still piggybacking off The WiiU and PSP.

[-] Sethayy@sh.itjust.works 3 points 8 months ago

They innovated greatly off the PSP with uhhh a second joystick! And uhh uhh motion controls, those have never been done before!

[-] PopOfAfrica@lemmy.world 3 points 8 months ago

How by that logic was the PSP not simply an iterative improvement on the Game Boy?

[-] Sethayy@sh.itjust.works 4 points 8 months ago

Exactly, handheld consoles are hardly a new experience - nor is multiplayer for that matter

[-] PopOfAfrica@lemmy.world 2 points 8 months ago

I think what the switch did best was having hardware that more or less works given the diminishing returns we're seeing in the processor space these days. It was the first time that a handheld could competently compete with a home console, and could merge the two into one. The Vita got close, but it wasn't there due to the hardware differential.

[-] Sethayy@sh.itjust.works 2 points 8 months ago

Exactly, so its not much more than they got lucky + theyre big enough to force developers to optimize aggressively for their hardware, hardly anything new there

[-] captain_aggravated@sh.itjust.works 3 points 8 months ago

If Nintendo make a switch 2 that only improves processing and screen resolution, it will be the least innovative console generation they ever had.

...No. The SNES existed. Compared to its predecessor the NES, the SNES was considerably more powerful with 16 bit architecture, more RAM, a faster, more powerful processor etc. It could run at overall higher resolutions, it had a larger overall and simultaneous onscreen color palette, it could do larger and more colorful sprites, and it had a MUCH more capable sound chip, but...compare Super Mario 3 on the NES to Super Mario World on the SNES. Or Metroid to Super Metroid. They really didn't innovate that much, they added more buttons to the controller and made the graphics and sound more impressive.

To a lesser extent I'll also point to the GameCube, whose design is "A more powerful disc-based N64 that is objectively not as good as the PS2."

But, I think in certain ways the SNES and GameCube hold up where the more innovative N64 and Wii don't. It's easier to develop for "It's like the last one, but more capable" than "It's got this really weird new kind of controller no one has ever used before." I remember people talking about the SNES mini and what games they would add to the existing lineup, and then talking about a theoretical N64 mini and struggling to even name 20 N64 games they want to play again.

Then there's the case of the Wii U. The Wii U is their second worst console after the Virtual Boy (which I would argue is the most innovative console they ever made) and it's not because of the Wii U itself. 1. The marketing was absolute crap. The previous "Wii Would Like To Play" campaign was excellent, because they showed off what the Wii was about. They held the controller up for the camera to see, then they showed people playing the games, both gameplay and people handling the controller. You knew what a Wii was when you went to the store to buy one. And it sold like chocolate covered hotcakes. Meanwhile the Wii U showed gameplay that could plausibly exist on the Wii, they showed pictures of the screen controller with very Wii-like design language so many people thought it was an addon to the Wii...Especially since it wasn't called the Wii 2 or the Super Wii so it didn't feel like a new console...then they spent 94% of the console's life releasing basically no games for the thing, and the long-awaited, Zelda game was delayed so long that most people think of it as a Switch game; Breath of the Wild was developed for Wii U and ported to the Switch, but as a launch title for the Switch it outsold the Wii U version 13 to 1. By comparison, the Wii version of Twilight princess outsold the original GameCube version by ~4 to 1.

[-] theonyltruemupf@feddit.de 7 points 8 months ago* (last edited 8 months ago)

Making money off third-party games is the point of the switch :)

A Nintendo store on PC would sell a lot of Nintendo games, but they couldn't make a lot of other games exclusive to that store.

[-] PopOfAfrica@lemmy.world 3 points 8 months ago* (last edited 8 months ago)

Nintendo are not loss leaders, unlike their competitors. They do actually make money on consoles.

[-] PopOfAfrica@lemmy.world 2 points 8 months ago

Unfortunately, like it or not, capitalism requires competition to work. I say this as a communist that would happily upend the system if given an option.

But as it is exclusive are the only thing keeping console makers at bay. The last thing we want is one unified box for them to shove their crap out on. There would be zero incentive in making better games than the competitor.

[-] emeralddawn45@discuss.tchncs.de 6 points 8 months ago

What are you talking about? The pc is basically one big box that thousands of game makers only release their games on, but there's plenty of competition in the indie game scene and the steam marketplace. If anything, it's taken power away from large publishers because a lot of people would rather pay $30 for a passion filled well thought out game than $80 for the latest unoptimized garbage heap. Game makers would still have to compete if there were no console exclusives. In fact they'd have to compete more, because instead of only being able to afford one console and being stuck with whatever games are on it, people would have the option of whatever games they wanted.

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[-] fruitycoder@sh.itjust.works 3 points 8 months ago

Computer is just a category of device.

[-] MurphysPaw@sh.itjust.works 42 points 8 months ago

There's a switch emulator? Neat!

[-] Rai@lemmy.dbzer0.com 11 points 8 months ago

It works much better than the actual Switch does hahaha

[-] technomad@slrpnk.net 41 points 8 months ago

Fuck you Nintendo, you greedy litigious bastards.

[-] Uvine_Umbra@discuss.tchncs.de 34 points 8 months ago

I pirated the game but i bought it on release day at midnight, got the wood placard they gave out with the shrikah icon & everything

Playing it on my deck is much better than switch, lag nonwithstanding

[-] MobBarley700@lemmy.world 24 points 8 months ago

aww, the poor rich people don't think they're rich enough how sad 🎻

[-] yamanii@lemmy.world 24 points 8 months ago

Won't someone think of the huge successful that sold more than every other entry?

[-] bitwaba@lemmy.world 5 points 8 months ago

I am thinking of the huge successful

[-] Arthur_Leywin@lemmy.world 21 points 8 months ago

Honestly I hope something like Palworld happens with the Zelda games.

[-] paholg@lemm.ee 7 points 8 months ago

There are many great Zelda-like games.

[-] RGB3x3@lemmy.world 11 points 8 months ago

Tunic is one of them.

I'd never miss a chance to promote that masterpiece.

[-] ynthrepic@lemmy.world 4 points 8 months ago

Palworld is late stage capitalism in a nutshell. No thanks.

[-] jetsetdorito@lemm.ee 1 points 8 months ago

Palworld already has a lot of BotW vibes too

[-] Obonga@feddit.de 20 points 8 months ago

Man this simply makes me want to pirate their games. And yesterday i was thinking about getting the next nintendo into my house. Thanks for getting that one out of my head.

[-] amio@kbin.social 12 points 8 months ago

Yeah, a good antidote to being a Nintendo fan is watching their legal department operate.

[-] tulth@sh.itjust.works 10 points 8 months ago

why not just release games to pc?

[-] Arthur_Leywin@lemmy.world 7 points 8 months ago

Cuz they want you to buy the switch

[-] acetanilide@lemmy.world 1 points 8 months ago

They should make their own PCs

[-] trashgirlfriend@lemmy.world 3 points 8 months ago

They do... it's called a Nintendo switch

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This emulator is probably not as fragile as the Nintendo hardware was for me.....

[-] bullshitter@lemmy.world 7 points 8 months ago

Fuck these guys

[-] ynthrepic@lemmy.world 2 points 8 months ago

Yuzu devs are a bunch of pricks too though, who made a lot of money with their operation.

[-] Kbobabob@lemmy.world 2 points 8 months ago

Made a lot of money how? Patreon? Is it required to pay for the software?

[-] ashok36@lemmy.world 3 points 8 months ago

Nope, you just get builds earlier.

Also, open source emulator devs and being dicks. Imagine that. I for one am scandalized.

[-] Kolanaki@yiffit.net 2 points 8 months ago

If this stops development on Yuzu, do you think Ryujinx will start to improve significantly? 🤔

this post was submitted on 28 Feb 2024
261 points (100.0% liked)

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