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A series of 4chan posts, most replying to the previous. The first replies to an unseen earlier comment, and the last replies to three other unseen comments.
I've played the D6 version, but that character wasn't relevant to the conversation.
The DM made everybody in the party be Force Sensitive. My character idea was that I was a criminal from the Empire who was hiding out by being a janitor/maintenance technician. I did nothing to break cover damn near the entire time.
Here's how the campaign went for my poor janitor:
The entire party meets up through a series of increasingly bizarre circumstances. We're all Force-sensitive, and flying an earlier model of Han Solo's type of cargo runner. (Slower, but with more cargo space.) The setting is the Rebellion. The last partty member to show up on the ship is a Jedi who's been running from the Empire since the Fall of the Republic. He thinks that the force has brought all of us together, and begins training us in the ways of the space samurai. Well, everyone except me. I have too many mundane duties that keep me from training. One of the members of the party, a spoiled rich bitch (being brilliant played by one of the nicest IRL femake gamers I've ever met.) decides that she wants someone to spar against using the newfound magic powers. Her character keeps pushing the Jedi, trying to toy around with the Dark Side without being serious, kiddie type shit. She sees my character going over a cargo manifest and decides that this is a perfect time to "bring him into the fold". She immediately begins attempting to command me to join her in her sparring. I am politely refusing, stating that I have work to do. My character turns to walk away, and she attacks me from behind.
TO BE CONTINUED
CONTINUED
I did not handle it well. My character lashed out, and the DM ruled that because I was angry and just wanted her to GO AWAY, I unknowingly called on the Dark Side. Her body left an imprint on the bulkhead behind her, but she was still alive. The Jedi feels the use of the Dark Side, and runs in to see my character trying to wake up the noble while freaking out.
The Jedi heals her up, and my character is confined to his quarters, The party debates killing me, until the Jedi says that I can be redeemed and gives me a "You're special but don't be the WRONG kind of special" pep talk. They confiscate my blaster, release me, and nothing more is said of the situation. The Noble doesn't even get a slap on the wrist for antagonizing me, and attacking me unawares.
Thus begins my character's swift slide into the Dark Side.
TO BE CONTINUED
CONTINUED
Being attacked by a Force-User had cleared by perspective a bit. The Jedi, it seemed to me, were just as big of bullies and thugs as the Empire, and all their pseudo-philosophical bullshit was a smokescreen to hide the truth from the public. (Some of that was the Dark Side talking.)
As the campaign went on, the party had a habit of leaving me at the ship while they confronted whatever they wanted. If I left the ship, it was in well-guarded ports and I'd be searched for weapons when I returned. The GM, thinking that the party were taking one accident a bit too seriously, began to conspire with me. I'd always get 30 minutes of his time a session where it was just the things I'd do without the party. We'd talk about supply purchases, and paint cans, and going to bars. We'd also pass a lot of noted in between us.
The notes were the important part. I'd details exactly how I was smuggling weapons and materials on the ship, and where I was hiding them onboard. (They never caught me) I began privately shipping highly illegal things between the ports we went to, and using the profit to find out everything I could about the Force, the Jedi, and this thing I'd never heard of before called the Sith. I also discovered a way to suppress my Force-Abilities so the party couldn't sense them.
TO BE CONTINUED