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[-] Fyurion@lemmy.world 354 points 1 year ago

Poor indie studio Epic games couldn't possible afford to support Linux, they only make about 5.6 billion a year and have a mere ~3000 employees, leave the little guy alone!

[-] CosmicTurtle@lemmy.world 65 points 1 year ago

Won't you PLEASE think of the shareholders?! They don't want to ask the government for yet another government bailout.

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[-] kittenzrulz123@lemmy.world 214 points 1 year ago

Absolute BS, all they have to do is enable proton support and people will go out of their way to play it. Tim Sweeney is simply being a slimy jackass.

[-] DarthBueller@lemmy.world 23 points 1 year ago

Tim Sweeney is awesome. He’s one of the biggest conservation donors in my state and is personally responsible for permanently saving over 50,000 acres of land from development, protecting crucial habitat in a rapidly developing state, allowing public trail and nature preserves to get created. He lives in a normal house and drives a normal car and hikes the land he preserves when he’s not working. He’s a billionaire that lives a modest life, doesn’t mess with politics, and a true philanthropist. He doesn’t give to get press. The few articles out there about his philanthropy are because reporters stumble across it when reporting on whatever new nature preserve is opening in their area.

He might have some business practices that are problematic but are endemic to the industry.

[-] MentalEdge@sopuli.xyz 65 points 1 year ago

Doing good with one hand doesn't excuse using the other to smother FOSS progress. No matter how humble you are materially, or reasonable in local policy, that doesn't mean he is right in the many bullshit stances he's dug himself into where the games industry is concerned. He does have a point in some places, but holy shit is it hard to take him seriously when half the shit he gripes about other companies doing, Epic does too. And that's before we talk about the scummy BS only Epic does.

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[-] mactan@lemmy.ml 45 points 1 year ago

philanthropy is the industry of laundering money and reputations

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[-] demonsword@lemmy.world 45 points 1 year ago

hey look, a billionaire bootlicker, what are the odds

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[-] prole@sh.itjust.works 27 points 1 year ago

You can criticize bad actions even when they're done by generally "good" people, believe it or not.

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[-] stardust@lemmy.ca 133 points 1 year ago

Them not bother with Linux says all there is to say about their anti trust cases. Only thing that bothers them about monopolies is that they arent one, and even when there is an opportunity to enter into a market where there is no competitors they don't want to bother investing in it. They don't care about open platforms or investing in it first.

It's why they were late to getting a hold of PC distribution. And in the unlikely event Linux OS takes off be complaining about Steam's presence there.

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[-] Annoyed_Crabby@monyet.cc 86 points 1 year ago

So he want the game to get to 10 millions player on steam deck only then support it, but without supporting it the game won't get to 10 millions player. It's not a linux problem Tim, it's you.

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[-] ihopethisisnotawful@lemmy.ml 84 points 1 year ago

Apparently they have enough developers to add in crappy emotes and crossovers but not enough to support one of the most popular operating systems.. makes sense

[-] Venat0r@lemmy.world 46 points 1 year ago* (last edited 1 year ago)

Adding emotes is a different skill set than getting it to run on Linux, but there's plenty of UE5 games on steam deck already so surely it can't be that hard...

[-] noodlejetski@lemm.ee 23 points 1 year ago* (last edited 1 year ago)

adifferent skill set

you're right, given that all it'd take for it to work on Linux would be ticking a box in EAC console, the anticheat software that they develop themselves.

[-] Kiosade@lemmy.ca 40 points 1 year ago

Saying “one of the most popular operating systems” when there’s only 3-4 serious, mainstream contenders doesn’t mean much.

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[-] RedditRefugeeTom@lemmy.world 75 points 1 year ago

Valve has sold multiple millions of steam decks. Fortnite is a popular game. What better way to grow a platform than to develop a popular game for it? Am I not wrong in thinking you'd increase profits having invested in another area? Especially if it would only take "a few more programmers"? I know Tim Sweeney doesn't want to provide profit to Valve and I know he's also a fucking idiot, but more money is more money...

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[-] 13617@lemmy.world 71 points 1 year ago

Important to note that Fortnite does launch on the steam deck, but the anticheat kicks you out a couple seconds into the match.

The game does run. It's Epic.

[-] chicken@lemmy.dbzer0.com 36 points 1 year ago

lol so he's completely lying then

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[-] squaresinger@feddit.de 68 points 1 year ago* (last edited 1 year ago)

I think, people here look at it from the wrong side.

The code changes required for Linux support aren't the issue.

But if they support Linux, they have to support Linux. This is not some student's first indie game, but instead a massive game with up to 290 million monthly active users. That's 3.7% of the whole world's population! (And it's also more than the number of total Linux users.)

So supporting Linux means they need to test on at least all currently maintained versions of maybe the top 20 or so distros on all sorts of hardware configurations. That would increase their testing costs by around a factor of 20.

They also need to support customers if they have problems. Considering the variability of Linux configurations, chances are high that this comparatively small segment of players will consume an aproportional amount of difficult support requests.

And lastly, if the Linux version of the game has some serious bugs on some setup, it might likely be that all these Linux users think the game is shit and start talking badly about it.

So it's just a simple cost calculation: Does Linux support increase or decrease the total profit?

And if the variables change, the calculation changes with it. Exactly as Sweeny said in his post. People like Sweeny don't care about ideals or about which OS they prefer. They only care about money.

And the revelation that a CEO likes money and dislikes risk isn't exactly hard to figure out.

I'm not saying that it's good, but top capitalists tend to be capitalists.

And in the end, I'm pretty sure someone who has all the business figures and frequently has to defend those in front of the shareholders probably knows much better what makes business sense than any of us. Someone like him goes where the money flows.

[-] corsicanguppy@lemmy.ca 41 points 1 year ago

So supporting Linux means they need to test on at least all currently maintained versions of maybe the top 20 or so distros

It absolutely does not mean that.

Pick a steam deck, support a steam deck, 3 major releases. If the SD runs on enterprise Linux that's a 10 year support window.

That's a perfectly viable plan - much like "releasing on x box" - and with an understandable market clearly delineated. Everything else can be "hey try, but don't call us" and we'd all still try.

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[-] olafurp@lemmy.world 33 points 1 year ago

You don't have to support all distros anymore. Just take whatever windows build and test it with Proton.

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[-] bighatchester@lemmy.world 28 points 1 year ago

I've tried running fortnite on Linux . It installed fine started to play and then I get booted out because of the anti cheat . I believe the game would run fine if the anti cheat supported Linux .

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[-] prole@sh.itjust.works 28 points 1 year ago* (last edited 1 year ago)

Most games that work on Steam Deck aren't technically Linux-compatible and therefore have no "Linux support" needed. Proton has come very very far, and most games are running the Windows exe through Steam using Proton.

In fact, I've played several games that do have native Linux support, and they still play better using the Windows version through Proton. On my Steam Deck, and on my shitty non-gaming laptop.

So no, they don't have to support anything new.

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[-] Venat0r@lemmy.world 24 points 1 year ago

Just release it as an unsupported "beta". The Linux users will figure out any issues and give higher quality bug reports.

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[-] reverendsteveii@lemm.ee 65 points 1 year ago

what's fortnite's anticheat like? my understanding is that a lot of games that would normally have no problem running on some flavor of linux or another but their anticheat software requires some ridiculous level of privilege that linux won't (and shouldn't) give it

[-] Patch@feddit.uk 62 points 1 year ago

Fortnite uses Easy Anti Cheat, which is made by Epic (that is, Fortnite's own developer). EAC works fine on Linux; it just needs the developer to enable it.

[-] ILikeBoobies@lemmy.ca 29 points 1 year ago* (last edited 1 year ago)

Note

Epic bought Easy and made the Linux version for it. It’s there because of them

The issues are likely development related not anti-cheat

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[-] PraiseTheSoup@lemm.ee 26 points 1 year ago

Excuse me? EAC is Exact Audio Copy. There can be no other.

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[-] noodlejetski@lemm.ee 55 points 1 year ago

also why the fuck does Lego Fortnite require anticheat? it's a survival co-op, there's no competitive element, and yet from what I've read it still kicks you out when you're trying to play it on Linux.

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[-] jherazob@beehaw.org 52 points 1 year ago
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[-] penquin@lemm.ee 44 points 1 year ago

I mean we all know that, he didn't need to say anything. They want to make billions and they think Linux doesn't have enough users to get those billions going. Not worth it to them. But hey, fuck him, fortnite is a shit game anyway.

[-] NabeGewell@lemmy.world 43 points 1 year ago

Needs more programmers in order to check the AC checkbox, can't afford that.

[-] De_Narm@lemmy.world 39 points 1 year ago* (last edited 1 year ago)

If only they had the funds for just a few more programmers, but alas, they barely survive off their niche title as is.

[-] JCreazy@midwest.social 34 points 1 year ago

I bet Tim doesn't even know how to use terminal

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[-] DmMacniel@feddit.de 32 points 1 year ago

it's just one checkbox in your fudging EAC. Why can so many windows only multiplayer games be played with EAC under Linux but not Fortnät?

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[-] pythonoob@programming.dev 30 points 1 year ago

Am I the only one that doesn't actually give a fuck if fortnite is on steam deck or not.?

Hell I'm happier with it not.

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[-] CustodialTeapot@lemmy.world 27 points 1 year ago

I love Lemmy, but it's quickly becoming a vacuum chamber of blind hate for certain people and topics.

While yah, some of that statement is bs. Not all of it is false.

Shit like "JusT ENabLE PRoTon!" Is ridiculously simplistic and not how anything works. Otherwise every game everywhere would just do it.

[-] vintageballs@feddit.de 41 points 1 year ago

It is well known that Tim Sweeney has an unfounded hate for Linux in general and routinely makes up lies to support his idiotic views.

Especially in the case of a game like Fortnite, which uses EAC, it would require enabling a checkbox and recompiling once to make it compatible with proton, which in itself is a rather unnecessary measure imposed by Epic.

So no, it's not simplistic, it's literally how it would work in this case. As demonstrated by the countless other games which use EAC and did just that.

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[-] rotopenguin@infosec.pub 27 points 1 year ago

Because fuck you, that's why

[-] Zellith@kbin.social 27 points 1 year ago

28 Sept 2023 — We are laying off around 830 employees, or 16% of jobs.

hmm...

[-] taanegl@beehaw.org 25 points 1 year ago

What if, and hear me out on this one, Epic Games really just love closed platforms for the built-in DRM of "secret sauce" and binary blobs to protect their intellectual property, even if the Steam Deck now has a TPM 2.0 equivalent. In fact, they would rather deprive the user of as much agency as possible to retain most of the control.

That might be a tinfoil hat take, but I stand by it.

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[-] azvasKvklenko@sh.itjust.works 25 points 1 year ago

Sadly he didn’t clarify why it’s the Linux being problem here. If there are any technical obstacles, why can’t he say something’s too broken on the Linux side of things so that community or Valve could fix it?

[-] jose1324@lemmy.world 26 points 1 year ago

He means Linux problem as in: not enough players to justify supporting it, while those low amount of players also account for like 70% of the bug reports

[-] RickyRigatoni@lemmy.ml 26 points 1 year ago

while those low amount of players also account for like 70% of the bug reports

And we have other developers saying that according to their metrics, most bugs linux players report are cross-platform and it's only unbalanced because we're the only people who actually bother to report bugs.

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this post was submitted on 13 Dec 2023
649 points (100.0% liked)

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